Late to the game, but so did my brother and I. We beat that thing senseless, too.
Late to the game, but so did my brother and I. We beat that thing senseless, too.
Oh man, you were that guy. We banned the Mrnmhrm from our group plays for being boring as crap to play against.
I would've loved it if Lauer had told him, "Bro, someone has to say it: duuuuuuude."
Hah! Okay, I'll try that! Thanks.
It's been awhile for me too, but I do dimly remember a specific area where I'd take a preposterous, life-in-your-hands jump with some regularity. I loved it.
Thank you kindly! Can't wait to meet the little guy face-to-face.
Bioshock I followed pretty closely—but they made up for it by cramming it to the gills with content. I still haven't caught everything in the margins, and I paid close attention to that game.
The costume was as risque as anything they'd put on the show, she was perpetually draped over the Joker, etc. Her very first episode, Bullock leers at her and says, "Hey sugar, you wanna read me my rights?" She also does stuff like prance around in a negligee to get the Joker's attention (http://dcau.wikia.com/wiki/…
Guh. Yeah, it was always sad and pathetic in TAS and the Arkham games. I have no real plans to see SS, so I can't really comment—but it sure sounds like a misstep to me.
You're making me want Starbound. I already want Starbound. This isn't helping.
I don't know what it says about me that my very favorite part of that game was just driving the car off a cliff on to the road at the bottom (exactly like you'd do in a GTA game) and hearing my partner in the car roar "PHEEEEEEEEEEEELPS!" all the way down.
Gotta love a happy ending!
What he said, including don't go it alone. I'd just echo to stick to what you actually like (since that will come across very clearly) and to not worry too much about niche games. You may well stand a better chance of getting some traction if your game is less well-known anyway.
Actually, I do that with a surprising number of games. I'll be playing along, kinda-sorta watching the cutscenes but more cued in to either gameplay relevance or Generic Awesomeness—and then (sometimes much) later I'll be reading about the game and just be gobsmacked by how much plot I missed. It's definitely worse…
1. Robbie's choosing these roles, not the smart quirky indie roles that don't pay so well. Tut-tutting like this misses that basic, crucial point. Even mentioning her appearance in The Big Short in this article seems slightly clueless, because there was a winking playfulness not just in the movie choosing her, but…
So, anyone who has seen this: does it look like they started out with a dour and serious movie and then reshot it to be more cheerful after BvS:DoJ:WtF:BbQ cornered the market on grimdark? That was the stink about it in production, as I remember it, and lines in the review like "feels like it was re-drafted in the…
It's doubly weird to me given that the DCAU has been killing it since the early '90s. Those Batman:TAS episodes still hold up amazingly well.
Thank you! The relatively-muted response to L&S has puzzled me ever since. It's smart, funny, honest and wildly creative. I certainly place it head and shoulders above Frozen, personally.
I thought of Massive Chalice when I read it, myself. Tons of interesting ideas in there—but ultimately, not much to the actual game itself.
It's funny you say that, because that's basically how I play it: like an antisocial capitalist pig. I spend very little time on the townspeople and all my time on my farm. I'm sure I'm painfully awkward to be around for all these people, but hey, I grew up in a small town and they ain't all saints.