krevvie
DJ JD
krevvie

I think it was mismarketed. Wikipedia says it was originally supposed to be Superhero! as in Airplane!; one of the original three was directing it at first. When Zucker stepped back to producer, they got one of the Scary Movie writers to step in as director and made the title switch then. The problem with that plan

Oh yeah, it's wonderful. (And addictive: like you said, you kill a heavy in a Locust and you never want to quit.) My first account, I got so addicted to it that I bought both an upjumped Jenner IIC *and* a stupid Cicada. With machine guns. This is what I did with my starting money. (My tabletop background is

Oh man. Is this a one-off or a "real" campaign? If it's a one-off I'd say just roll with it: your dude is magic king, all hail magic king. But even in a "real" campaign, you could save this by letting him annihilate the next couple of nasties they come across with ease and then throw a hard curveball at him in a

Ugh, that does make it worse. Sorry man, that sucks.

Superhero Movie deserved much better than to be lumped in the _____ Movie gutter.

He's been pretty unwavering in his support for it since he rewatched it, and I agree with him (and you?) completely. It's both "a breathtaking piece of comedy" and I also laughed a lot when I watched it.

Just the end of 22 Jump Street alone bought it a movie's worth of laughs.

What your story lacks in length, it makes up for in pathos. I hope whoever stole your bookbag enjoyed the game so much that they felt just awful, and went on to only do good deeds for strangers for the rest of their days. (Either that, or they got Space AIDS and everything smaller than a major limb fell right off

I have experienced this exact shift. The transition from "more time than money" for games to its inverse was a pretty strange experience for me. And all these bundles I bought for awhile there left my Steam library looking like a list of random word combination. I mean, I've heard "Hoven: The Sage's Spinel" is a

Echo them. I'd just pass on Dead Money and move right on to Old World Blues, which, @Chalupacabra:disqus said it: it's one of my top ten gaming experiences, ever. So funny and sad and weird. It's one of a kind. Meanwhile, Dead Money tries to make a point about ethics or life or something by doing deeply unfun

I'm playing Mechwarrior Online like a fiend. I played World of Tanks a good bit and then lost interest with one tier-6 and a bunch of tier 5 tanks in the garage. So after one MO restart (I spent my initial cash very foolishly) now I'm wondering what to do with my initial nest egg. I've got about 20.5 mil C and I'm

"Rock The Kasbah opens with Richie Lanz (Murray) in a state of professional disrepair. Once upon a time his name meant something, but these days he’s reduced to fleecing gullible “clients” just to keep the lights on. In desperation, he takes his frustrated would-be protégée/employee/chump Ronnie (Zooey Deschanel) on a

I've said this before, but I view the Twilight movies as an actor's equivalent to bell choir: everyone gets one or two notes to play, and the movie happens by everyone playing their notes at the right moment. It's an interesting structure in its own way, but it isn't going to make any of its players look especially

I had roughly a billion variations on wildly inappropriate breakout sessions to list that I just wasn't sure would work in Internet text. "Trumpaholics Anonymous," "Win Gamergate," "Ultimate Rights Activist: Pump Up The Volume!" etc. They were doing this Three-Stooges-in-the-door shtick in my mind, so they were all

If they do that, I hope they somehow record everyone's mics for posterity. Talk about new levels of swearing at the screen…

On that point, I actually deeply dislike when games force a hard limit on your progress, either way. On the one hand you have W3's walk rate when encumbered (which I get, but still…) and on the other, you have these expansive games with time limits built in like Star Control 2 and the original Fallout. Don't show me

Games like Resident Evil that have fear as a primary theme work for me (even if the game itself is more run-and-gun action.) It just makes sense that Leon in RE4 would be carefully creeping forward, because holy crap did you see that woman in that shed with the pitchfork in her face?

Slowly, the camera scrolls up and in, up and in… closer… closer… until it suffers from a clipping error and you're inside his head and you realize his eyes are literally rendered spheres hidden by his rendered-skin face…

I didn't get much out of that Shallow Hal movie in the long run, but I did get the image of Tony Robbins jumping on Jack Black in an elevator and yelling, "DEVILS, COME OUT!" Pretty much what I always think of when I see the guy, now.

Breakout sessions to include exciting case studies like: