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I’m pretty sure no one missed the part where it was anti war on terror. What people roll their eyes about is that anti war on terror is THE go to Hollywood cliche. This game came out in 2009, 8 years after the war on terror started. Criticizing the military industrial complex, unless you have a nuanced and fresh idea,

I’ve never really understood the complaints about the Banjo games being a Mario 64 clone.

God Dammit! I had the idea for a rock opera videogame when I was 15! I spent years and years thinking about it, and trying to figure out how it could be done. I eventually concluded that it couldn’t. It looks like I was wrong.

I’m mostly of the mindsets that mods should be free ‘cause you’re using someone else’s content, and no matter how much custom scripting you’re doing, it’s still not your 100% original product. Hell, people have to license stuff like Unity and Unreal for their own games. In the past, for mods, it was just a lot easier

spin to win

This ought to be posted somewhere where lots of people will read it, instead of tucked away in the comments of an article. I think you hit a lot of key points that really sum up the failings of a lot of gamergate stuff.

I think the characters themselves are based on flimsy archetypes that don’t quite hold up, but I’m still baffled by how many people think the game doesn’t sound like people talking.

I really love Doom, and I think a large chunk of that is the huge fantastic level designs. Another piece of that puzzle though, is that combat. With the lack of a true 3rd dimension, everything moves along much faster because everything is more in your face, and there's a greater emphasis on dodging. I really do think

I mean, I'd do it if I were a girl, probably. I know some women who would, and I know some who wouldn't. The only thing that I can really infer from that about them is how comfortable they are exposing themselves to strangers that they'll probably never meet, in the safety of their own home. That's a pretty specific

I dunno, the ff13 trilogy was released on PC, as well as a few other square enix games like Last Remanent. Square Enix's recent survey also had a heavy emphasis on learning their audience's pc gaming habits. They're definitely looking into PC.

Now playing

Hello, ever heard of a little something called FMV? You don't need a GTA movie when you've got this.

I don't think it's the next big thing, though I'd kind of like it to be. I'm aware of the naysayers, but I'm completely fine punking a big pair of goggles over my head whenever I want to play videogames.

At this point I'm not worried about a final fantasy as good as 7, I just want a good final fantasy. 13 is kinda mediocre, or terrible depending on who you ask, and even if you liked 12 then it's been almost ten years since that game came out.

oh nooo! you actually read my mind. I was thinking of Mirror's Edge when I posted that, but I thought people might argue against me that Mirror's Edge was cell shaded or cartoon or something.

I dunno how you feel about the Last of Us, but that game had a whole lotta graphics and the general opinion is that it's also a great game. It's just that people mostly talk about the game or story aspect of it because it outshines the graphics. Half life 2 was also cutting edge at the time, and general opinion of

I do agree with you that something like wind waker is basically never going to age, but I feel like when we get to a point of near-photorealism, like this (and when we can actually IMPLEMENT it into games), I think there's a whole new opportunity for unique visual design that opens up. Look at Wes Anderson. Love him

What about PT? That game had some ultra-realistic graphics and I'm pretty sure everyone thought that was the greatest thing ever. I'd be up for another 2 hour "puzzle" game like PT.

Sazh is a weird thing here because he definitely looks and talks like a stereotype, yet he ended up also being one of the most fleshed out, interesting, human, and likable characters in that whole damn game. The game also didn't often play up his blackness.

I think metacritic, while very flawed, still has merit in this case. Metacritic in the games industry is flawed because people tend to work on a "this has to get an 80 or above on metacritic" basis, where 79 or below simply wont cut it, and everything is lost in the abstraction. Plus, like Iwata says, hype levels can

So I'm a Canadian, and (as canadians tend to annoyingly brag about) I enjoy the hell out of goverment health insurance, and I accept that my taxes are going to be higher for it. I've read a bit about the ACA and from what I understand, it's a law that says you've got to have health insurance, and that insurance