koldstone-tha-king
GrandmastaL
koldstone-tha-king

Users of free apps are some of the most demanding buttholes out there. That’s why, even for hobby projects, it makes sense to charge something for it. It filters out most of those buttholes.

“Congrats guys, you prodded and pushed another developer too much and they’re seriously considering just stopping for good,”

i couldn’t get behind the plastic-looking action figuresque design of the character models but yeah i kinda did enjoy the combat on occasion

lol it’ll be on next year’s list though you could say it was dead on arrival

Sad to see jump force go. It was by no means anywhere near good, but it was funny.

The source material is actually pretty open-ended (“scifi fascist dystopia with Gothic architecture and demons”), so there’s a lot that you can do with it. Huge clashes between armored humans and aliens? Horror tale on a derelict spaceship? Demonhunters running around stopping cultists? Gang wars in the slums of

Honestly I think I’d rather see that second show than something based on the series. Dude’s love for the game is just infectious.

To answer your second question:

Call me cynical, but I don’t think that Amazon is willing to spend the money for a big scifi show and/or GW will give enough creative control to do something with the IP.

I have really zero interest on Warhammer, but it is fascinating to see someone who loves and respects the IP get involved in such a project. Are they going to give him control? And if they do, is the source material good enough for a series? And they do and it is, is it going to be good? I may not watch it, but I hope

I feel the same. My main gripe with online games, mostly free ones, is that every game now has a login bonus, a daily quest bonus, a montly event bonus, and on, and on, and it rubs me the wrong way. I don’t want a reason to play a game rather than “I want to play it.” These things work, I will never deny this, some of

It’s not about whether or not a game is a bomb, it’s about whether or not the dev/pub is going to support it long term. Anthem bombed, but is still supported, this game bombed, and is going to disappear after a year. I’m not willing to even try a game that a dev/pub isn’t willing to support, and it’s a gamble whether

Eh the flip side of it is though that some people will complain about the online requirement even when it’s literally required for a feature to work. In this case it’s ridiculous that the single player doesn’t work offline. But I’ve also seen people whine about Soulsborne games being online even though they’re

This is a perfect example of my Catch 22 Online Game conundrum. I won’t try new games that have an online component until I know they’re not going to disappear soon after buying the game, but I also won’t try a freemium game because if it’s worth playing then it’s worth buying. This is why I haven’t tried a new online

I’m no fan of EA either but I’m honestly feeling Square is worse at this point. If it’s not a big mainline title like Final Fantasy, Square won’t even support it through marketing before it murders it for not reaching their impossible expectations. EA will atleast somewhat try to market their games before

And now they are “on the blockchain” for some fucking reason.

only difference between Square and EA is Weebs love square.

Eyes of Heaven had a story mode, but so did All Star Battle:

Oh sure, FOMO in live games has really burned me out. I try to ignore it when I can, but with it becoming more and more gameplay/event related as well as cosmetics and the like, gaming is clearly leaning on the compulsory need more than ever.

For open world games, I can say from experience that the Ubisoft model is

I feel like gamers just have too many options nowadays. There’s a lot of bits of specific language in this review - checking your phone while watching the pre-duel cutscene, audibly sighing when cresting a hill and seeing more things to do, “The layer of Japanese aesthetics barely hides the fact that the world is just