A great looking game, I really liked the Afterlife areas in the Curse of the Pharaohs expansion. They all had such an ethereal quality almost like wandering through a dream.
A great looking game, I really liked the Afterlife areas in the Curse of the Pharaohs expansion. They all had such an ethereal quality almost like wandering through a dream.
Have a *
Is Iconoclasts more Metroidvania or shooter? I’ve heard differing things about it an am interested, just want to be sure before dropping the $
Whats a good running app? I run every other day but am in dire need of guidance, and I love arbitrary goals.
Hey, at 1:47 I’m pretty sure that was a Tesla cameo!
I picked up on that immediately. The whole historical documentary approach harkens back to RDR.
Correct! I’m guessing it will coincide with the inevitable cross generation release of this game with the new consoles. I do hate waiting, but they did such a good job on GTAV that I believe it will be worthwhile.
Not going to attack you, just disagree kinda. I’ve felt for a long time that certain games should cost more, because as you mentioned the labour intensive and expansiveness. I’ve mainly thought this about huge RPGs (Think Witcher) but I would definitely include Rockstar’s mainline games in that category. I do agree…
I’ve been a Dead Cells player since the early days of EA on steam. The game has evolved significantly since then, but I still find myself loading up on Brutality (red). As a general rule of thumb for my (hack crazy playstyle) I double up my red compared to the other two in my level up. I also find myself rushing the…
Not sure how it works on xbox, but game forums are a great place to find non jerks to crew up with. I’ve friended earnest players on steam forums and have had enjoyable gameplay experiences w/ them.
Loving all of this No Man’s Sky coverage. These articles from Gita have single handly convinced me to get back into the game after a long dormancy. Still stuck with my original craft, not sure how to find blueprints for a new one yet, but having fun all the same.
I do love surrealist jaunts in video games. From wildly different genres, I love Rock of Ages and Zeno Clash for this reason. I will be tracking this, thx!
I am so so happy about getting Yakuza on my platform of choice. Add to that Rocket League allowing me to party up with my friends that own it on Xbox, there is a light showing at the end of the platform segmentation tunnel.
For all the things I dislike about living in the southeast (endemic smile in your face racism topping the list!) housing cost is not one of them. That’s insane, I pay 1575 for a 2600 sqft house in Cary NC
Time will tell, hoping Digital Foundry will do a deep dive into it. I personally think it was shown on some monster pc with the settings maxed and not what one will see on the final product on PS5 or whatever the next Xbox will be called.
I think it’s a semantics issue here.Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video (generally encoded in video format). In engine or real time cutscenes are created in real time and carry a higher load on the gpu/cpu. This…
Maybe it was a setting thing, or like you said the mechanics of the gameplay didn’t appeal to you. It wasn’t just the non core rpg’ers who venerated it though. RPG’s have been my fav catagory of games since I first got Chrono Trigger on my SNES and to me at least Witcher 3 is the best I’ve ever played. Just different…
“Anyways, I doubt this is gonna be a hardsuits-and-mech-bikes sorta game, “
The latest trailer was not pre rendered. There’s a note at the beginning stating it’s in engine footage. They were certainly not gameplay, think of it like a cutscene
My thought is it’s a last ditch effort. Active shooter in the classroom already discharging rounds, even if it is liklely to get the teacher shot in cases like that they were probably going to be shot anyways.