knarfblack--disqus
Knarf Black
knarfblack--disqus

Yeah, prices vary from system to system, as well as between station and planetary terminals. The different ships landing around the galaxy also have different prices, though it usually seems like there are a couple of standards per system. (I can't find anyone paying other than -5.5% below average for gold in my

Have you discovered the melee jetpack glitch? It trivializes on-foot travel, though it's so much fun that I really hope they balance around it in future rather than removing it already. (Make it use up your Jetpack meter faster or something like that.)

That's my biggest gripe: when you get a trading post waypoint stuck in the middle of the screen because you stopped there on a planet across the system but didn't drop to the ground to actually clear the waypoint.

It's going to be interesting in five years if Ken Levine's "narrative lego" concept ever gets off the ground. We could be seeing NMS style games with procedurally generated quests and storylines.

I jumped through my first black hole the other night and ended up in a cool system with a bunch of interesting, resource rich planets. I'm spending most of my time on planet Taurus Pearl, which is cleverly named after the three-story high tusked cattle that graze around the abundant pearl plants. I've got my grenade

You mur-dered the fu-ture.

In addition to being (IMO) Lovecraft's scariest story, The Colour Out of Space ends up being one of his least racist, on account of the scorn and fear is poured out over degenerate white trash types.

I wonder if the limited physical releases are where these guys are actually making their money. The genre is basically flooded at this point and the audience seems to mostly be streaming or watching YouTube compliations.

I know I'm late with my nitpicks, but there already is an 8-bit Jaws game *and* a game where you play as Jaws (for the original Xbox). Peace out.

I don't understand the love for the first film. I would not have been able to slog through its entire runtime without the aid of Rifftrax, and that's coming from someone who is extremely excited over the Chopping Mall blu ray they announced today.

The Subtext is Actually Text: A Fan Theory

I think it's technically a prequel, but I'm not sure it really matters considering how threadbare the plot has been. All I remember from the first game was that it started to set up a big chase at the end, then just faded to black and sent you to a final mission in a big server room.

Played a couple rounds the other day and it's pretty much exactly a Capcom/RE Bizarro version of PT. In fact, between this, PT, and the PC indie game Anatomy, I'm ready to start calling this a micro-genre. 1st Person Creepy Domestic Exploration-em-up.

If I remember correctly, the original game was explicitly about China for most of its development, until some suit realized that the Chinese like video games too.

Dark Souls Mimic trolling is super meta across the games. DS1 basically introduces the concept and uses it relatively sparingly. DS2 doesn't up the ante that much, but it makes regular chests destructible to punish paranoid players who simply attack every chest; wrecking them turns the loot into a useless "rubbish"

Good show, but it's super distracting to be familiar with all the South Saint Paul "landmarks" that they keep using to pass for Duluth. I guess they didn't want to stray too far from the airport when shooting.

Doom is basically two different games for me: the slow, spooky exploration game I played as a kid at the lowest difficulty and/or with all the cheats on, and the speedy shoot-em-up played years later more in the way the developers intended.

It has its moments, but I feel like the Dead Space franchise basically rendered Doom 3 obsolete.

Along those same lines, we need a game that uses a Dark Souls invasion type multiplayer where the invaders are somehow incentivized to provide an interesting and dramatic fight rather than winning at all costs.

We decided that racism faded away in the '80s and '90s when the gang members Charles Bronson was shooting were multi-ethnic, and none of your "extensive personal experiences" will convince us otherwise.