kineticdamage
Smokebomb
kineticdamage

Mike :’(

This is very, very bad PR, David.

Holy macaroni, I can totally relate to that first letter (except I’m a male), it feels good to read such fairness and moral values being assumed with elegance. Doctor’s advice is perfect too. Both letters are top quality, props.

Exactly my feeling ... I get how from a business POV it’s legit, but we’re talking about a gamer POV here. Most of the big budgets are spent on rehashes with the fewest amount of risks taken, it feels lame. It feels déjà-vu. It feels ... unexciting. Thank god there are still companies like CDPR, Larian, and a few

Totally agree ith Doctor’s video. The “League” ecosystem is too subjective and narcissic imo to bother with someone who thinks (or acts as) you’re “out of his/her league”. Karma is a good thing tho, as most people who judge by “league” often end up building nothing long term. Goddamn it love is more subtle than just

I’m really surprised that Blizzard validated this version of player contract, especially Jeff. They have always chosen the path of player friendliness, tolerance, family, inclusion and hapiness when I see Blizzcon speeches, playoverwatch vids, etc.

“It takes a second and you’re in a dungeon. But if you say you’re DPS, it takes like 30 minutes.”

The true problem of mixed consumer feelings about that price is not the headset, it’s the content. If there was more than maybe 15 short “gamexperience” and 5 AAA games, people would see that price like a meaningless detail. They would see the amount of potential experiences and would say “I need this”.

What, Blizzard uses visual node scripting :O

I really liked the way the article didn’t stop at a fracture, but tried to explain the deeper reasons behind, why it could be beneficial, how it’s a role inversion, why this version is suddenly successful, tempered with opinions from both detractors and ones who encourage this interest. No hasted judgement, no call

“simple” doesn’t mean “perfect”.

Sorry, actually my post was not aiming at those 2 letters, but rather at how simple relationships are so hard to find when I take a look at them around me, internet, etc, and at dating in general.

Sometimes I wish there was a letter that would say : “Hi Doctor, I’d like to build a classical, mutually exclusive relationship, based on time and complicity. No rulesets, just being both best friends and lovers, being simple, give time to write our own story, discovering years together. Maybe at times do some

It’s a good step in the right direction, maybe one day unfolding to what games really need to refresh themselves : social AIs (cleverbot-style deeper dialogs, social dynamics, think “quest generators”, living environment, AI clans, etc). Tools to easen making dynamic, non-scripted persistent worlds. We’ll get there

Basically, the centuries-old, neverending... Consumer/Producer fracture. I don’t think it can be solved 100%, permanently. Unfortunately :/

Ah, the baby steps of authority AIs. Interesting :)

Very good advices. The part about not being Call of Duty, and the one about the need to learn different roles, were direly needed.

Nathan is indeed a great philosopher :)

I always found those guys to be super cringy by the way they feel so self confident and how they could say : “this will work, you will seduce any women”. Anyone who got even the slightest bit of experience knows that being super handsome is not a free pass, acting like the perfect man is not either, which is even more

Agreed, terrible players are the ones still stuck with dreaming about reaching masters, not the qualified ones for a worldwide cup.