kiddynamite
Kid Dynamite
kiddynamite

Thanks for the follow up. I see where you're coming from. You mention one thing that blows my mind. The warmth of the fire. I don't know why it caused me to think of this little mind trick, but it instantly made me think of when you tell someone to close their eyes, and touch a fork to the back of their hand. You

So the head tracking being really precise makes up for the loss of bodily motion? I know that our depth perception is handled by our eyes, and our balance is greatly influenced by our inner ear. So what I mean is, by lacking the sense of feeling things such as "stopping and going" in a car, or "standing in an

Psychobabble.

Old men rocking an Axe-FX. Respect.

If that's true, then that's definitely a serious step forward. The problem is that no graphical updates, or enhancements for your viewing, will ever fill the gap of having no force feedback. Without a full body immersion, or a temporal stimulation to emulate and trick your brain into feeling like your body is indeed

Meh. Motion sickness. Bingo. I love that they are creating and developing the tech, and software for it... but it's nowhere near ready for the public. Hype hype hype. Letdown.

Yayayayayayayayayayyyyyyyyy!!!

That's an interesting angle. I was personally unaware that us "gamers" were a dying breed or on the decline. Seems like more and more are popping up everywhere. I guess that's just another made up fact that non-gamers can sling around, while they continue thinking they know anything about the industry. Almost

d00d.

I read these example that you provided, and even though I already made a lengthy reply, I'll just leave this...

I agree with you. I've had this same debate a couple of weeks ago, if you feel like looking at my profile and scrolling down a little. You have entirely valid points, but be aware that you are part of a very small slice of the pie charts. For every moron guy gamer out there who doesn't want female protagonists in

Perfect. I was going to say something about this, but your comment simply will not be topped. Good day to you.

Wait. Can I own an Otter if I move to Japan?.. or is this guy a zoologist or something of that nature?

So where can I purchase a similar box, that upscales the air that I breathe back to the original quality and scent of the 80s through the early 90s? You know, back when you'd smell pizza if you drove past a Chuck E. Cheese... before Myspace, Facebook, Twitter, Instagram, and Ice Bucket Challenges.

Yeah, I'd rather wait and get a proper release, then to get a half-hearted excuse of a rushed game... *cough cough* Hyperdimension Neptunia.

I guess Maggie's the only one keepin' it real.

Just saw this now. Hope you had a good weekend as well. You are 100% correct in that regard.. and hey, you never know. I think you're on to something VERY significant when you mention the marketing behind a change of that nature. From your angle, I can see your points clearly, but until you specifically brought up

That's very true, but also only applies to such a small amount of those people who don't want change. Most people will verbalize that they don't want something, because they indeed don't want it. "Are they capable of adapting to it?", is a completely different subject. The static numbers are what align with

That's fair. I just find it hard to believe that the data doesn't sway that opinion for you. It's not like nobody took polls or surveys. The people have spoken. So it's not really much of a matter of opinion. You're more so choosing to turn your back on the factual data that supports Nintendo's decision to keep

I like YOUR angle. See, you've brought up some really valuable questions and legitimate points, other than the same rant about it being posible due to the games story line. I must say that I don't disagree with you at all, except for that I truly don't believe that I am overestimating the negative impacts that such