FINALLY!
FINALLY!
Waitwhat??? *checks date* It’s not April 1st.. you mean... this is real???
What if...? They’re actually bringing What if...? to the screen?
Now THIS feels like Star Trek!
Amazing story, wasn’t it? I can hardly wait to see where things go next.
Amazing story, wasn’t it? I can hardly wait to see where things go next.
Looks good to me.
I like LiA, but sometimes it can be more miss than hit. And sometimes it really helps if you’re familiar with the game being referenced.
We used to have a Jack. He was an orange tabby, but still a Jack, which means they can very much be pests. Hehe.
I still want to know where the ‘live-action’ part is.
Yeah, I had no idea what the racing thing was about. I just bought some games on my wishlist that were on a good sale.
While I feel the writing was stronger in Stormblood, the plot in Shadowbringers is the most epic and the most Final Fantasy of FF-XIV yet. It really builds on and expands on what happened before. And Emet was the best antagonist.
The Trust system has been pretty good. The AI is competent. I can play at my own pace, which allows me time to actually look around see some of the most beautiful art in the game. No waiting to get in the dungeon. And it lets me experiment and learn the changes to the classes.
This could be the first Disney live action remake I WANT to see.
So... they got the people who make my store’s POS software to make a game. Except they didn’t realize it was a game.
I look at all the holes, and wonder how mess they are going to get on the inside.
Oh, just wait till you really get into the story.
Your screenies show why I have other player effects turned down. I actually like being able to see what I’m fighting,
If only you also served pastries Spunkin’ Donuts would have been perfect!
From a purely logical perspective, double jumps make no sense. Once you’ve launched, you have nothing to push off of to get that extra boost.