kevinjohn01
Kevin John
kevinjohn01

Fuck you Dorkly for making me laugh, and then making me feel like an asshole about it when I realized that if HL3 came out tomorrow, I would be pre-ordering that shit fucking yesterday.

Now playing

Does Eugene Systems count as an 'indie developer'? Or are they more of a 'small studio'?

If they do count as indie, than Wargame:Airland Battles should be on this list; it's easily the most satisfying RTS I have ever played:

If anything we need MORE space fleet simulation games. Personally, I'm getting tired of the trend towards massive fleets and massive maps in the vein of Sins of a Solar Empire (great game though) . I want to see a space fleet simulation where you can get a bit more nitty gritty with the control of the ships: manage

Even if they did retire it, the military has a long history of 'de-mothballing' well designed systems. Take a look at how many times since WWII the Iowa Class Battleships have been pulled back into service.

Another fun Avenger/Warthog fact: the gun fires its rounds so fast, and so powerfully, that if you were close enough to a target you'd hear the rounds hitting the ground before you'd hear them leaving the A-10.

Ok...I didn't say that BF4 shouldn't exist or anything, just saying that I've moved on to embrace realism over twitch action.

Much more excited about Arma 3; Battlefield just doesn't have the realism; but I do like their level destruction system if it's as robust as it seems in the clip.

Awesome.

Plus, in the off seasons he could run around the forest and give the cryptobiologists something to study.

What I would really love to see is a 40K Battlefield-style game with a large number of playable races and integrated command system with lots of computer controlled underlings. But that's only a pipe dream...

Wohoo! Middle school nights and weekends well spent!

Yeah, I think the best fans of other armies can hope for is games like Dawn of War that include space marines AND other races. A stand alone game as Orks or Eldar or Tau, or even the Imperial Guard are just not as marketable.

Short of the Necron part, you just described Space Marine pretty accurately. The game was short, but satisfyingly blood-thirsty and fairly original with it's gameplay.

It's good to see some chapters other than the Ultramarines and Blood Ravens getting the spot light in a game. Now I just want to see a tower defense type game featuring the Imperial Fists.

Unless they deviate from the standard Space hulk script and decide to have the Deathwings fighting their fallen Chaos brothers instead of the Tyranids or something; they didn't actually show any baddies in the teaser.

I had some performance issues with it that made me stop playing. Running on a system that can handle much more demanding games with ease, it still felt choppy and unresponsive. I love 40k, but the latest space hulk game just wasn't cutting it for me.

It's like that time Iran photo shopped images of their pretend fighter aircraft in flight and then later Iran saw those and thought they were real.

Oh, no that makes sense actually. They can pick their own ear buds; but they have to use the provided ear muffs to prevent people in the audience from giving them intel

Does anyone know why they had ear-buds and then covered them with big over-the-ear muffs instead of just nice, big, comfy, noise-blocking over the ear head sets?

<Old Timey Radio Voice>
We must strike back against this new threat. Go get 'em boys!
</Old Timey Radio Voice>

HK-47 should be in every video game