kenpojujitsu3
KenpoJuJitsu3
kenpojujitsu3

And that's really awesome. The idea appeals to you, and I'm sure many others, while it removes one of things most interesting about games to me (creating the lens through which I'm going to view the game world, character). Speaking of creativity, I HAVE to get to Skylines. Heard nothing but good things about it but

This game not having a story is exactly the point for why I feel the way I do. In fact, I said as much.

You'd guess wrong then. I refrain from speaking about games I haven't played. Though when you outline it as sparsely as you did you could describe, well, entirely too many games which kind of negates making any solid point.

What?

I've been on the fence with this game for a while but this decision has put it in the don't buy category for me. If a game is character driven and/or story driven I play the character of the game because I want to experience the story and vision of the author/developer. However, if the game is more of the type where

Except the point that The Witcher is not a Bethesda game nor does the Witcher series play like the Bethesda games you're referencing...

Now I'm hungry. I guess that's mission accomplished. Very detailed, very impressive.

I'm not sure how to feel about this. On the one hand, I don't think Metal Gear will be the same without him and I've been playing the series since it first hit the US in 1988. On the other hand, if he really wants to work on something other than Metal Gear then I'm happy for him.

This still looks plenty good to me. I held off on this one (partly due to the condition Unity launched in) but it looks like I may have made a mistake.

Do you feel fighting games are very poorly designed? I ask as those are almost universally a poor experience on a keyboard in my experience.

I hate to say it, but no. I have a Vita and love it (mostly for JRPGs and PS4 remote play) but I'd be lying to myself and others if I said Sony supported it well. I don't have faith they'd support another handheld any better than they've supported Vita.

Many thanks for the review.

Thank you for this story. This will help me explain what's been going on to some of my family who were wondering why they were having trouble getting their hands on these very products, particularly the 3DS.

Wow, I would have never known most of these were Garry's Mod. Very impressive.

Thank you for the clarification. Others might have needed it, but I did as I wasn't reading "this is an inane conversation" the way you intended. Cheers.

Portal, while excellent, short and single player, did not come out at $60 price point. It came out at a $50 price point bundled with several other games one of which is still one of the most popular multiplayer shooters in existence even today. The "value" is arguably fairly different.

We (my household) may be having exceptional luck. We have all of Telltale's game on Steam and several of them we also have iPhone, 360, PS3 and Vita copies as well. We haven't run into any of these issues...yet.

"Back in the day, it was a walled garden surrounded by a moat full of genetically enhanced killer mermaids—a storefront that only featured (rare exceptions aside) the best of the best. Everything else was ruthlessly punched and shown the door. People knew they could go there for quality."

Well stated.

I see a minimal difference on my rig between high and ultra textures either using my 27 inch monitor or my 42 inch. Extremely minimal to the point of wondering if the ultra texture pack is even functioning at times. I'm wondering if perhaps I'd notice a bigger difference at 4K rather than 1080.