karmotrine
Karmotrine
karmotrine

Final Fantasy 14 is sort of an exception in the context of modern Final Fantasy armor designs. Most of the base armor outside glamoured sets are quite protective and equal for both genders.

I mean, that’s the case with just about every single JRPG cinematic ever. Though I completely disagree with you that this game is sleep inducing. (It’s actually a ton of fun.)

Absurd effects is sort of FF’s thing, always has been. Even for the original FF7.

Well, calling it a rip of KOTOR seems sort of silly considering they are both products of the same developer.

If you’re playing on PC, but sure to pick up the texture packs that are floating around. They make such a massive difference.

I think I’ll finally go through VA-11 Hall-A this weekend. I played 30 minutes of it when I picked it up on the winter steam sale and it is intensely charming.

It’s very hard. It’s surmountable but very demanding.

Out of curiosity, what are those “worst parts of Dark Souls PVP”, because often that statement has the potential to mean “best parts” as the opinions of Dark Souls PVP is so very polarizing.

and I can understand that. It’s a matter of perspective. For me the proper gameplay doesn’t start until I get the gear that I want and arguably need. Everything else before that is a boring slog.

Progression systems for gear are something that since their introduction I’ve seen as a huge waste of time. It’s like, if

The lack of progression rewards has been one of the best parts of this game for me. I could totally see leveling up for cosmetics but stuff that actually benefits gameplay, the system we have no is pretty good. Let’s you pick and choose and grab everything you need early.

Ahhh. While that is similar to other actions games like DmC that seems like it would be incredibly inefficient. Mostly due to Souls requiring you to control the camera and character movement with the sticks.

To to put it bluntly, it’s because it’s an A1-pictures show. They’ve gotten better over the last year or so but they were getting pretty stale with their looks for a good while there.

Visual fidelity surely isn’t important I agree but framerate sure is. I wasn’t commenting on the PC at all. A high framerate cap and stability is what I would expect of all console titles as well.

She’s so darn cool! Even after the movie.

Well one, you enjoyed it because there was no other option than to deal with it. It’s hard to argue that the ps3 remaster that sits at 30 fps isn’t a better experience. Two Ocarina was a game in the 4:3 generation.

just anti aliasing and more clutter and that’s basically it

Well it’s a console only crowd for Destiny 1. Console games don’t stick around nearly as long as PC games. The public’s attention is fickle.

To add on to it, I played every pokemon up until maybe 2010. I didn’t even know shinies existed. Never once saw one in the hundreds of hours I put into those games, nor did any of the friends I talked with about the games. RNG ftw.

> Still won’t pay $400 for a framerate