Not sure what for but you sure are welcome!
Not sure what for but you sure are welcome!
As a Dragon Age fan, I actually find it to be pretty awesome. Leave it, it makes you think twice about what you are doing. (More games need friendly fire honestly)
I think the problems (and opinions) with these weapons stemmed more from the modern gameplay perspective of being able to start with them. Shotguns and Snipers have always been far less problematic when they are pick-ups and they aren’t omnipresent through an entire match.
Battlefields and things.
Oh my. I think any game you barrel on for 80 hours over two weeks or so you’d be burnt out on.
I’m not really sure I agree at all. My friends and I have personally found this game type to be way more fun than the Halloween one. It’s fun, tense and still requires you to think. Most importantly it’s just funny. There hasn’t been a single match that hasn’t had us and the other team laughing.
A Reindeer skin would have been perfect. Can you imagine a magical Reindeer Lucio riding around on the walls? Amazing.
Blizzard...
Now, question. How do you think this might fair with a touch screen? On the Vita. Cause the devs mentioned they were intersted.
Not just in the context of fan service. If you put something into your show, manga, or any thing else for that matter; make it relevant. If it’s not relevant don’t put it in there. Superfluous elements of any sort degrade the work as a whole.
That’s cool and all but I’m sort of the struck with the thought of: Good thing Blizzard designed these characters. Someone one else would have gotten it wrong.
Look at that face. He’s just upset he can’t get the good end.
I guess they should have...tossed the idea.
All I can think of is: I’ve never eaten anywhere close that much food in one sitting before. Almost curious what that feels like. A food hangover? How horrible does a food hangover feel?
I’m really loving FF15 for the same reason I...don’t kill me...I’ve thought of FF X-2 is my favorite FF. It’s just a fun ride. It doesn’t feel weighed down by it’s narrative or underlying message. It’s a group of enjoyable people going on a great trip partnered with great gameplay mechanics.
Damn that’s good. I love those hollow tapping samples present through the entire track.
Well it could be considered a form of incentive as well. If the place is tiny and uncomfortable it encourages you not to be there that long. Wasting less time in your hotel and spending more time out and about.
I just gotta say, that is a great mascot. That rave-skull dude is quite distinguished while being super simple.
Oh yeah. It was the whole big classic PC box, beat up a good bit though. It’s put up somewhere but I still have it.