holy crap, a post from crecente! thank god. im sure you needed some time to get settled from the move, but i was beginning to wonder if you were going to write stuff for the site anymore. totilo just isnt the same, at all.
holy crap, a post from crecente! thank god. im sure you needed some time to get settled from the move, but i was beginning to wonder if you were going to write stuff for the site anymore. totilo just isnt the same, at all.
like, um, like....you know, like killing zombies, with, like, like, your melee, like.
as far as realism goes, pretty much everyone walks around with radar of sorts in their pocket these days.
yeah, i personally like my guns floppy, and made of rubber.
theyre on it...it takes time to patch stuff on xbox, has to go through microsoft and whatnot...im not sure about the process for PS3, but whatever...use the method i described above, it works just fine, very few laggy matches for me.
assuming the lobby system works the same on PS3 as xbox, the best way to find matches without lag, is to join a room (the matchmaking doesnt work well yet). i usually choose one with 50-60 players in it at least. once youre in the room, and the list of players loads, hit the options button, sort by status.
they put tape down on the wall, glue on top of that, cables on top of glue. RTFA.
well...that was awesome. bean bag was pretty funny.
i was thinking more cobra commander, but whatever works.
i generally get stuck doing random shit in rockstar games, mostly because im easily distracted in their games, but also because there is too much random shit to do.
define environment.
especially confusing, considering sony has apparently already been running a free identity theft program for a while now.
whoa....fahey, was this in the article originally?
not to sound racist here, but you couldnt find an image of pakistani, or filipino people with a headset on? im pretty sure that ive never spoken to someone on microsofts customer service that looked like that group of white folk in that image up top.
really? so how do you determine who gets a reward and who doesnt? who gets penalized and why? people dont always solely complain about griefers and loudmouths, frequently if they have a feedback system, many people will complain about players that are simply better than them.
hyperbole or not, its a terrible idea. charge some people more than others based on popularity? thats a horribly unfair idea.
huge problem in a list of huge problems.
there isnt any.
not sure if i replied to you directly or not...
im glad im not the only one who feels this way.