Agreed, actually. There are exceptions but I've always thought that the best jazz is the more intense stuff. For me it does everything that metal tries to do and more. That lifeless elevator music jazz, though… Bleh
Agreed, actually. There are exceptions but I've always thought that the best jazz is the more intense stuff. For me it does everything that metal tries to do and more. That lifeless elevator music jazz, though… Bleh
I can't remember the last time I've heard "mansplain" used in a way that was even remotely appropriate. All it really does is make the user look like they have no faith in their own argument
Huh, I didn't know that. I'll probably still wait for this to be given away with Ps+, though. Unless someone I know personally recommends it to me. I'd like to see if they've improved and made their games more engaging somehow. I do love these unusual games when they're done right
Eh, you're not missing *that* much. It's not bad by any means but it's basically just the same thing that any game with good world-building does, except with no guns. Worth a playthrough if you get the chance but it felt over-hyped to me. The Stanley Parable is the king of "walking simulators"
Thank you. The Chinese Room seems to get a pass quite often because their games are "art." Well I've played plenty of "art" games including so-called "walking simulators," and every last one of them is more engaging than Dear Esther was. The Stanley Parable was even one of my favorite games of 2013. If people really…