jtalbot4
BiscuitInferno
jtalbot4

Back in that time PC was the king of FPS because it was focused on mouse/keyboard, and there were a lot of problems on console.

*Game that was released two years ago is good now.*

I mean, yeah, Konami can say whatever they want. Doesn’t change the fact that this “collection” is comprised of extremely half-assed ports (MGS1 apparently isn’t even a port, they’re just emulating the PS1 version straight up).

‘GameMill’, how appropriate.

Oh and a message to said bootlickers. Yes sir I’m talking to you.

They blow goats. I have proof.

Lotta bootlickers in the greys. Stay safe down there, folks.

That makes you the outlier, not the rest of us

Good for you!

EA was in charge of budget allocation for advertising. There was none.

I barely knew this game existed. What little that popped up was blink-and-you-miss-it clips here and there. Dead Space Remake got live streams with the devs et. al, asked for fan feedback, and was released this year. Not meeting sales goals

She stated that she was concerned about her safety.

The way she acted, she could have suffered a much worse fate. These “karens” are always running up on nonwhite citizens with their foul, racist BS as if they have the right is insane. Every time they get busted acting an ass- they lie, cry and deny as if any of that erases their trespasses and transgressions. Just

No, it's theoretically possible you owe unity more than you have earned via the game.

Gut instinct? They don’t plan to distinguish, nor do they care. Based on what they’ve said theres no way for them to determine that at all. It’ll just be tons of meaningless data. They’ll say they’re filtering those things out but they won’t, because they don’t really have to. They’ll make any appeals process

How interesting that the CEO also just sold a bunch of his shares in Unity this weekend... I’m sure it’s just a coincidence.

I guess I’m not surprised about this kind of shit, considering the CEO of Unity was previously CEO of EA

I have a hard time being critical of this. I truly believe for the most part Nintendo remains one of the few developers/publishers that prioritizes amazing experiences over quick and easy profit. It’ll be a few years at least, but the next Zelda game will hopefully, once again, blow us away.

It very much is an ethical issue. Mods are built on the work of others. This DLSS mod would have no value without Starfield. The success of this mod is entirely dependent on the success of Starfield. As such, one could argue that the modder is trying to profit by leeching off the work of others (i.e. the developers of

I think the real turnoff is how segmented the world is (likely due to their engine’s limitations). It probably didn’t seem like an issue 8 years ago, but more than a few space games have done a good job of conveying the feeling of the vastness of space travel since then. Hell, even Ubisoft’s Starlink: Battle for