“Only a sith deals in absolutes” IS an absolute damnit.
“Only a sith deals in absolutes” IS an absolute damnit.
Again, I just disagree. Figuring out how to get down from a place you climbed to is part of traversing the terrain, and AC is, and arguably always has been, a game as much about terrain traversal as it is about being an assassin.
Counterpoint: Fall damage, while sometimes annoying, is often fine. Would Breath of the Wild be better if you could just jump or fall off of anything without ever taking damage? It would not.
When I started playing the game I was pretty much ‘Yep, it’s Origins with a Greek skin.’ But then once you get in a while it’s pretty obvious that while they’ve used Origins as the foundation, and there’s a lot that’s familiar, now there’s a whole bunch of extra stuff on top of that to make it less tedious than…
I’m going to enjoy playing this aspect of Odyssey. But I really enjoyed the monogamy of Origins. It gave Bayek an endearing quality by giving him something to fight for. And that ending... that suuuuucks.
My constructive criticism is this. For a review, stick to the review from the perspective of the art/medium. When you inject an inquiry about labor that isn’t answered and speculate in the manner you did, you may inadvertently be poisoning the well or at least souring the water unnecessarily. I don’t know if that was…
I remember reading not too long ago, not really sure if it was here or somewhere else, that Ubisoft plans to have us playing Odyssey for like, 6 months. As an architect who’s also married, precisely what I do not have is time, so it delights me that I get to enjoy this game in short bursts over an extended period of…
I struggle mightily with the game being so big you questioned the labor situation at Ubisoft. In a game review I find that really really strange.
Imagine a food critic saying the meal was so big I really questioned how the Sous chef and others were treated in the Kitchen (I have yet to hear back from them at this…
I dont really get the issue with cool stuff being optional content. Playing the game is optional, and so, the main storyline is as well. Why would you buy a game if you purposedly don’t intend to enjoy it to the fullest of it’s ability?
I have never once paid attention to firmware numbers. It seems like a weird thing to focus on. If there are major updates to the system, we’ll hear about them eventually either way.
That can be a bit tricky. The problem with A LOT of adult content, like actual porn and porn games (think more Bible Black, less Huniepop) is that traditional payment processors and banks refuse to work with adult content providers. So if Steam is suddenly just going to allow everything and let the community decide…
Okay, okay. I’m also a hypocrite too. Haha. I say violence isn’t natural then continue to talk about the time when I visited a gore website when I was 12. So yes, violence is natural. I just love living in the small world I create every now and then. The real world sucks.
I’m still baffled by how gaming culture glorifies violence but treats sex as taboo. Sex is natural, violence isn’t. Unless you’re a god damn cheetah, which most humans are not. Which, lets face it, a video game about a human-cheetah hybrid going on a killing spree sounds pretty fun. But a game where characters have…
I find it a bit off-putting as well, but despite the Steam marketplace having a global reach, the overwhelming majority of these games are developed in a country with different cultural norms. They can’t be expected to cater to anything other than their own, nor should those of outside their borders expect them to.
I think this is the right take. Not to say that there is anything wrong with the original commenter’s opinion — it often grates on me as being lazy design that in so many games violence is literally the only way you can interact with the game world and that is a problem, so I totally agree with him on that — but I…
I believe it is. The brutality and intensity is completely necessary for the kind of game they’re making. If you’re horrified and bothered by the violence it means they’re doing their jobs right.
I’m sorry, but the graphics in this game just aren’t very realistic.
Same here—I’m disappointed about BioWare moving away from that direction, but at least someone’s picking up the torch!
eh, just do what i do: skip the ones that don’t interest you, play the others.
Yeah, I’m particularly worried about Ninja Theory, though I still feel better about Microsoft buying a studio than EA.