jovian09
Jovian09
jovian09

Xbox purists may have a point about Xbox games being on other platforms. But if PS5 is outselling Series X/S by as much as recent reports suggest, the revenue stream may be too big to ignore.

Stephen Barton and Gordy Haab at the very least deserved a nomination for the Jedi Survivor soundtrack.

Jesus fucking christ, this is out of control.

You can take a dip in other bodies of water to get this effect, like the shallow river in the Act 1 overworld camp. Anything that applies the “wet” status should work. Bruises from being damaged are a separate thing though. I didn’t get to enjoy being clean in my romance scene anyway, because my girlfriend had just

My dwarven druid is the most glorious, bizarrely photogenic character I’ve ever created in a game. I will be using the magic mirror purely to recall the exact parameters I used to make him and duplicate them in a new game.

Pretty reasonable compromise to make on consoles. This generation’s not really at the point where ray tracing works on performance mode, at least not until “pro” hardware starts appearing.

I’m absolutely loving Starfield for all these reasons. I’d like to see more reactive companions and more branching sidequests (these are where the game looks oldest imho) but it still ‘just works’.

Well that’s as close to an admission as it gets.

I thought Fallout 4 did voiced protagonist fairly well except for the shitty implementation of the dialogue wheel. It definitely hamstrung the roleplaying aspect, though the pressing need to look for your missing son did a lot of that as well. I think the appeal of the worlds Bethesda builds is the way you can be a

I couldn’t care less about Gears’ story or characters; it’s very generic grimdark rah-rah blood-and-testosterone fare. But the fact it kept split-screen co-op at the core of its DNA when games were increasingly moving towards online-only functionality was huge, and even today it’s a stand-out multiplayer experience.

I loved the changes X and Y made to allow competitive teams to be truly accessible to the average player. But the last two generations have been walking back on that accessibility with the way mechanics like gigantamax and tera types are implemented. It can’t come as a surprise that generated mons are prevalent.

Problem with a long list like this is that it’s more of an indictment of the songs the author doesn’t include. I mean, with all due respect, how can I trust someone who doesn’t think “In My Time Of Dying” or “Since I’ve Been Loving You” are among Led Zeppelin’s forty most essential songs?

You know one of your favourite game series is niche when outlets like Kotaku don’t even put its name in the headlines of articles about it.

Battlebit is selling for about the same price as a battle pass for a modern AAA shooter and contains several orders of magnitude more utility and value. That’s reason enough to get it. I don’t think it’s a coincidence that Battlefield 2042 is discounted in the current Steam sale to pretty much exactly the same price.

Despite being a prolific user of Nexusmods I had no idea this was going on; there’s nothing on the front page at this point and you kinda just filter adult mods in your preferences. I hope Nexus makes tangible action on this; it might not be against their ToS currently but they do depend on the goodwill of Bethesda. It

I wonder if his name is an allusion to Elden Ring’s Soldier of Godrick, who’s just a tutorial boss but has been ascribed with names like “Rick, Soldier of God” in a similar way to Survivor’s door technician.

Activision clearly not learning their lesson here with these “sequels”.

Blitzball is the best minigame in the entire series, so pistols or swords? And FFXIII’s combat system is a style-over-substance monstrosity that ushered in the miserable action game future for the series. But the worst thing XIII did was waste an entire console generation by doubling down twice on one of the series’

Dungeon Siege was pretty much my first computer RPG as a kid, and my gateway drug into stuff like Morrowind. (Jeremy Soule did the quite excellent soundtrack.) Not everything it did worked, but it was creative and super-accessible right out the gate, and its seamless world made it immersive without such paltry

Credit to DICE, they’ve been hard at work on 2042 over the last eighteen months. They’ll never truly overcome its perplexing design decisions (come on guys, the formula is SO simple) but they’ve pulled the focus off the 128-player bloodbaths, half-baked extraction mode and individual specialists and worked to