jovian09
Jovian09
jovian09

If you reversed this list and swapped the order of BrilliantDiamond/ShiningPearl and HeartGold/SoulSilver, it’d be closer to my personal feelings about Pokemon. X and Y are among my favourite of the games. After the curated and story-heavy Black/White (which I loved for those reasons), X/Y were a huge 3D

Yeah, it’s the only thing that makes sense to me; surely it’s insanity to make your game smaller every time an “expansion” comes out otherwise. But given how keen they were on sunsetting weapons and rotating them out of the game I suppose anything’s possible. I’d actually prefer they move onto Destiny 3 with an engine

I sometimes rag on Destiny for taking itself way too seriously (or falling flat when it does attempt humour), but it does have its moments and this is one of them. Not sure the actual anniversary pack is worth it though — for me it’s an insane £22 for one dungeon, a weapon and some cosmetics, and they’re asking you to

Wonder if Ubisoft will enforce copyright on this like Take-Two have been doing lately.

This is exactly the opposite of what Battlefield players want. The appeal of Battlefield is that you can jump into a large-scale battle without any bullshit on the side. And increasingly, in recent years, because it’s not bright and pithy like Fortnite and Overwatch. So I can understand why players aren’t filled with

There’s a lot to like in Destiny but I can’t for the life of me see how it’s a good idea to make the game smaller by taking content out. If it were just for balance purposes I could understand it, but they’ve walked back on the weapon sunsetting thing and most of what’s going away is yet more of the game’s main

The bad reviews are justified. I’ve been enjoying the game because it is single-handedly saved by Portal mode, which lets you bypass the game’s worst design decisions and performance issues, if not the bugs.

I love that AoEIV works a bit harder to be a historical game. I’m learning stuff and I’m not even going through walls of text; it’s all beautifully presented. Game itself is pretty great too.

Bunless is great when you’re sitting down with cutlery; less so when you’re on the go and need to physically pick up something resembling a meal. I’d like to see them do a burger with a round flatbread or something; keep some of the tactile experience of eating a burger, without all the rapidly-disintegrating stodgines

Among all of FF’s brooding tortured souls, my vote goes to Lulu because she sticks to her insanely impractical beltpunk aesthetic in the beating suptropical heat and strenuous physical exertion of her job.

This could have done with a ‘one per franchise’ rule.

I find it (a) insulting that Bungie are removing the contents of a DLC that people paid for and is still up on the store, and (b) perplexing that they feel the need to “vault” their content at all. 4 years in and Destiny 2 has always felt sparse; it would have been stuffed with awesomeness by now if they hadn’t

I quite like it; good CG is preferable to bad drawing like Super had. And if that trailer is anything to go by, the art references are on point.

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So, what, they pay a wad of cash to some government related body, and then what? that’s that? Nothing actually changes? Someone help me understand the implication of this.

I find myself enjoying Humankind’s abstractions of history a lot more interesting than Civ’s. It does my head in that you have one leader in a Civ game from one period in that region’s history, and they never change a bit over all those thousands of years.

Mine’s an engineer, same reason. I’ve had infiltrator and soldier Shepards who take the shot though.

My first ever game was Dark Forces II (“Jedi Knight”), which had a dark/light system based on how many civilians you killed in the first two thirds of the game. Rudimentary and easily manipulated, but it radically changed how the final act played, with different bosses, force powers and story outcomes.

Yeah, Mass Effect 2 in particular requires you to be uniformly one morality or another, awarding points for every conversation choice as well as just actions or decisions as ME1 typically did. ME3's system stacked Paragon and Renegade together in a single Reputation bar, which gave you more conservational freedom and

I dunno... if they’d released a picture of Princess Peach in this pose and art style we’d be calling it hypersexualised and misogynistic.