jovian09
Jovian09
jovian09

Yeah. Why am I not stuck behind a cyclist?

I like Assassin’s Creed. I like RPGs. I like ancient Greek history. I like stories and romance. I couldn’t be happier with the premise. Now, Ubisoft Quebec, all you need to do is execute!

This. The “gunfeel” was actually something I much preferred in Andromeda over Destiny. Guns in MEA are distinctive, punchy and fit into a variety of gameplay styles, taking good lessons from ME3. Destiny’s guns and enemies felt very generic to me, a big contributor to its short lifespan in my rotation.

Avenatti better be careful this doesn’t turn into blackmail.

Good article — I loved New Vegas, and exploring Vaults like 11. But the takeaway is all wrong. There’s nothing positive about Vault-Tec putting its residents through a lethal social experiment, and nothing to suggest that the creators’ intentions were noble. The vault dwellers were baited and switched from a supposed

I liked Origins, but my problem with it is that every mission boils down to “infiltrate this fort and steal/murder/rescue something”. For all the splendour there’s astonishingly-little variety. I’m also not fond of the new levelling system gating off areas even for players who’d prefer to just do the story, because

For all of its problems, I hope Kingdom Come does well. I love ambitious RPGs like this and I think there should be more of them. Unfortunately Bethesda are dragging their heels with Elder Scrolls, EA is executing its best plans to ruin Bioware and there’s little word on where CDPR and Cyberpunk 2077 are at. It’s a

Is this going to be a Microsoft timed exclusive again?

I loved this game so much. Messing around in The Frozen Wilds right now, an extra dose of the good stuff.

Destiny 2 was my first Destiny game (PC player) and I went in hoping for a nice deep and expansive game i could get dozen of hours out of. I enjoyed my first couple of weeks with it, revelling in the gorgeous environments and the space opera trappings. Having a couple of friends to burn through the story with

Been dabbling around in Stellaris post-2.0 update, partially to see if it’s worth playing online with friends and partially to confuse my Endless Space 2-hungry brain. I’m enjoying the changes overall, but found the early game to be a strangely passive cycle of building spaceports and waiting to have enough influence

Wow, okay, staying out of the politics on this one. But Vavra isn’t wrong when he says Medieval Europe was a world of caucasians. It was also a world in which popular opinion drove Britain to officially expel all its Jews. If trying to depict a non-ideal world that doesn’t conform to our modern standards is a while

I’m not going to pretend that I follow The Walking Dead, but if I did I’d be really uhappy that your headline spoiled it for me. From an entirely different Kinja site no less.

It works for me. I’m digging the new aesthetics, and while the pathing is weird the gameplay still holds up I think. You’re right that there’s not a lot dividing this from AoE2 though, and most of the better differences fall on AoE2's side of the line. Still, I think the notion that newer games with more modern

You might have to stick to babies on tricycles with shotguns, then.

I love Inquisition, but looking back on it I see that it was the first in a continuing trend of “open world” games that arbitrarily gated your progress until you’d done enough of the side activities. I didn’t mind this because I was engrossed in the world and the lore, but I’ve kept hitting that mechanic in the

And it’s not like Google and Apple aren’t collecting and selling your location and browsing data.

Would be so simple to just have an exit save.

That’s a lot of great insight!

Yes, the BBC coverage is partisan. You should hear them when rugby’s on. Or John Inverdale when there’s women’s tennis; yeuch.