jovian09
Jovian09
jovian09

The 2016 trailer looks a bit different from the 2016 trailer.

So he is aging... only backwards!

Heh, Smiley’s been my display image as long as I can remember.

Mine should do great then. Thanks!

Looks great. I’ve had an unscratched racing itch since Studio Liverpool closed. What are the system requirements like? I’d love to be able to run something like this smoothly on a laptop.

Spore was a pretty good game for its part, it just didn’t work the way people hoped it would work. I first played it in 2011, and without the weight of expectation I found it very enjoyable. You can be extremely creative with it, despite its shortcomings, and the creature and space stages are pretty innovative and

At least it’s not raining.

I was probably too young to appreciate Tamers when it first released in the west; it wasn’t familiar and had none of the colourful characters I’d appreciated in the previous series. Going back to it years later and giving it a chance was extremely rewarding.

This is what the Survival mode of Fallout 4 (and New Vegas) does best. There’s food and there’s food: Grilled Radstag fills you up and increases your carry capacity, but when times are tough you’ll eat that two-hundred-year-old, radioactive box of Yum Yum Deviled Eggs—and lick the container afterwards.

I think MW2 gets exactly the credit it deserves. It was a glorious setpiece splat-fest before we were sick of glorious setpiece splat-fests. It’s remembered as the game that cemented Call of Duty post-4 as an industry-changing shooter.

I’ve spent time with games I just wasn’t clicking with (Red Orchestra 2 and Pillars of Eternity come to mind) well past the point of realisation. With RO2 I wanted to be able to enjoy a fairly realistic multiplayer game with a friend who loved it, so stuck with it even though I’m not remotely good enough at shooters

“Generally relates to” isn’t going to hold up in court.

Wow, facial hair!

Oh America... How we pity you for your culinary misadventures.

Ok, so you haven’t shown Trump saying anything specific about anyone... might want to rework that title.

Gods I really hate the designs this time around.

So, as many of us suspected all along, NMS is a fun sandbox game harmed by excessive attention and unreasonable expectation. Wonder how Jason’s multiple e-nemeses are holding up right now.

So it’s a dodgy console port. That’s a shame.

I hadn’t played Starbound before 1.0 release, nor did I have much experience with these kinds of sandbox games. But I’ve found the game utterly absorbing. With some summer time off, I spent most of last week playing it with a friend, exploring hidden places, diving into obscure mechanics, taking on new challenges and

People have frenzied themselves over No Man’s Sky in a way I’ve rarely seen. I don’t see any way it can live up to the colossal expectations, even if it’s a pretty good sandbox game.