josephberdecia
Joseph
josephberdecia

Indeed. TWD tried to achieve that and I think that's what dazzled a lot of people because it was somewhat the first time a game had tried it, but the deaths were so video game mechanics, forced, or a scapegoat that it just fell short, especially the end. On it's own TWD is a fine game for those who enjoyed it, but you

Obsidian has always said they'd love to continue/reboot it; however Sega owns the rights and, for whatever BS reason, they've never been willing to sell the rights to Obsidian. It's unlikely we'll ever get a sequel. At most, Obsidian might one day make a whole new espionage IP. Supposedly they were interested in

Answered this already (somewhat) but, if you get her locket, follow up on it in the conversation with Albatross in Moscow and side with G22 she shows up to not only bust Mike out of holding but also fights by his side against Marburg during the final mission at the AP base. Also, one of the things cut from the game

Her Dossier indicates that CIA and Interpol estimate her to be somewhere between 16 to 2o years of age if I recall correctly (though she clearly *doesn't* look even 18).

Yeah, if you actually play it like that it's pretty close. That first conversation with Scarlett can be so "Archer" it's damn near laughter fit inducing.

To this day, no game saddens me with "what could have been," more than Alpha Protocol. Buried within the incomplete content, horrible AI, and bugs that, to this day, remain unfixed (at least for consoles) though are not game breaking is a Spy Action Thriller RPG that could have easily been the Mass Effect series of

(*Advanced Disclaimer: Spoilers. And the view here is solely my opinion)

Joel's inner monolog (85% of game): "Got to go through here? Seriously? God damn it..."

Also kind of have an issue with Luke claiming her voice also has a likeness. Ashley Johnson sounds nothing like Ellen Page and saying that she does is in many respects like claiming she was trying to mimic Ellen's voice and acting as opposed to just creating the character's tone, mannerisms, and voice on her own.

Just waiting for Ashley Johnson to Tweet: "Hey Ellen. Kiss my Ass. Love, Ash." Because that's how awesome she is :)

Apparently you've never used Google... XD

Remember when people did horrible things like murder, kidnapping, and terrorism for hundreds if not thousands of years and no one ever blamed it on Video Games or Video Game Accessories? That was great.

People like it, people hate it, yeah yeah yeah. That said, I love that Mel Brooks number :)

Just the doctor. He raised the scalpel, so I dropped him. Joel's a killer, not a psychotic. At least as I perceived him.

With one word, she managed to convey more depth and emotion in a video game ending then I've seen in, well, ever.

If the previous two games were as mediocre and over saturated with melodrama as the above claims, then why, exactly, were they popular enough to warrant being turned into a trilogy? Am I missing something or is this a case of everyone loved the game except for the person writing this article?

Their going to do an American release, right? Right?! I mean, yeah, it's cheesy and the acting is...well, let's just say no one's winning an Oscar. But, come on. That was kind of awesome.

Same crap reasoning that led 2K to push Infinite's Elizabeth to the back of the box. And the explanation is, likewise, crap. They *easily* could have tweaked the resolution on the image or requested that ND send them a higher resolution shot. Just...ugh.

Really the only thing which tore me up at the end is "What happens if Ellie learns the truth?" Some have said she already knows he's lying; that you can see it in her face when she says, "Okay" but that it doesn't matter to her. That it was merely her way of confirming what she already knew, that she was more

Even the Soundtrack is emotionally draining. I love it ^.^