johnoriku
Riku
johnoriku

If anyone watched the final EP of season 2 of SAO this weekend....
Yeap. This is SAO in real life. Wow ;.; So many feels this weekend.

It's one thing not to enjoy fighting games, but calling them mindless shows your ignorance as to how they're played. There's a tremendous amount of skill needed to become great at these games.

That does not make sense considering smash on the 3DS came out before the announcement of Mewtwo and I am sure many people that have the 3DS version pre ordered the wii u smash before the announcement as well.

Back in the day, my first Digimon looked like this:

You know what really irritated me the most about this? Burbank is a reporter on Television, which is ALSO something people waste their lives watching. I just pictured someone watching his report and going "My God, he's right!" and turning off their TV and going outside. Does he not realize many people also escape

That's exactly my point though. Games like WoW have found ways to expand on the world within the game itself. Everyone has a name, you see them multiple times, there feels like progression on multiple fronts of the issues within that world.

You're an idiot.

OH, F*CK ME! I just got an XL 5 months ago! Looks, like I'll need a new piggy bank -__-

I wouldn't call myself a veteran but my play style is probably common: Get nostalgic for the game, my guild, the people, the world etc, re-sub, play for a week or so, played time amounting to 10-20 hours ish, then feel burnt out, unsub, tell myself that's the last time I play it, 6 months to a year later - repeat the

I'd say that's debatable. MK8 is beautifully designed but CTR was no slouch. CTR had some excellent and clever shortcuts to make use of which were always a blast to find, but even if you avoided using them (which I often did as the AI were easily outpaced if you used them) there was still some good stuff on display.

CTR is miles ahead of Mario Kart. I preferred this game to mk64. For reasons I will explain.

I still love CTR. The sequels were atrocious, but the first (the only one developed by Naughty Dog) was the best kart racer I've ever played. The boost mechanics were way more engaging than Mario, and the battle mode is still better than any of Nintendo's offerings to date.

The real question here is how does this affect the Pixar Theory?

Now playing

Ok, well, in defense of the Naruto videos, the frames are intentionally weird to give the animation of those 2 particular fights the feel and look they have. Both images of Sasuke are from 2 different fights animated by the same team. Ill link the fights. Theyre easily 2 of the 3 coolest fight scenes on the series.