joelovestoastoo
joelovestoastoo
joelovestoastoo

Only a handful of premium tanks require real money. A lot of them can be bought with gold, which is premium currency that can be bought with real money or can be earned in-game through clan wars which is more or less the end-game activity. I’m sure a lot of serious players have spent money on the game but I’m sure

I think you’re probably confusing a few different things.

I don’t know, I imagine you wouldn’t last long in general if you’re this quick to find things to whine about.

Yep. I was surprised by how much I ended up enjoying it, though I don’t play much anymore and haven’t seen any broadcasts recently. It feels like the best parts of Counter-strike and Dota rolled into one. The aiming speed limitations (turrets can only swivel so fast) prevents it from being entirely twitch based like

IMO, World of Tanks is probably one of the better shooters to watch. They’ve got solid spectator tools and a scale that’s just right to see what’s happening. I watched for quite a while before I ever played.

There is, it’s just that not all teams will be in each league depending on costs and contacts. Anyone can start a League of Legends tournament but whether or not the major teams can or will play is a different matter. Similarly, who Riot / Blizzard invite to the official tournaments is going to be different and they

They’re each similar to the game being recommended in some respect, even if not necessarily similar to each other.

It would make a lot of sense to make that kind of change given what they say and what their goals likely are. Otherwise, it’s really weird to talk about hubs that already exist, and there’s no real way to emphasize single-player when there’s hundreds (maybe I’m being too generous: a dozen) of other Chosen Ones killing

I get that, by and large, but I think it’s also important to recognize that “finished” and “official release” are relatively arbitrary distinctions. Hence, if there’s enough content for people to be able to play happily for hundreds of hours, those same people probably shouldn’t act as though “official release” is an

Pretty sure Black Desert Online is also coming to Steam this month. Skyforge and Marvel Heroes have recently launched on console as well.

It seems like a decent switch-up to progression in the video. From what I saw, it looked like they were choosing classes so it seems like they’ve definitely streamlined the free-form in hopes of being more accessible.

Judging by the video, my impression is that the biggest change would be instead of it being an open world MMORPG, they’ve turned it into the same game but you only see other players in fixed, central hubs like the tree place (I haven’t played much) and not in the open world anymore unless you’re partied with them.

The worst case of this that I’ve ever seen was Ark when they announced paid DLC. People with hundreds and even 1000+ hours saying they felt ripped off and deserve a refund.

If anything it is crazy that this has been around for so long and has never been fixed.

You also already need to secure your account with a phone number to do certain marketplace transactions. I would bet Valve’s numbers show that the vast majority of people playing ranked already have a phone number associated with their account or are in parts of the world where having one is feasible. There are parts

If you count having to buy and activate a phone every time you want to create a new ranked account as zero accountability/deterrence, then sure, whatever floats your boat.

Disposable phones are available in most areas. I think in all likelihood you should be able to get your hands on one at some point if you’re able to play Dota 2 with enough regularity to be playing ranked.

I don’t know, if you’re releasing an online focused multiplayer game and your primary active community organizes a boycott this soon after release, it a little bit changes the level of urgency for engaging with community feedback.

Gearbox clearly wasn’t expecting backlash this big, and it seems pretty obvious that this is their “cancel on the agreement without having to lose face” strategy because a lot of this is clearly unrealistic. I can’t get over how silly is it go to a company, set-up an agreement, and then say “oh yeah, this contract is

Not exactly: as someone else pointed out, they didn’t buy the rights to DotA but basically the rights to use the name. That’s why there are a variety of other very similar MOBAs and why nobody else needed any rights to make them. Heroes of Newerth is very much a straight clone of DotA with shinier graphics. Dota 2 was