joeinthebox66
JoeInTheBox
joeinthebox66

I’ll go to bat for DmC. The definitive edition is good and the game has better level design than a lot of the other game. I don’t know what makes a thing “proper” besides White Hair On Dante, but in retrospect I’d say DmC is fine for what it is. Itsuno seems to think so too, since he considered making a sequel to it.

Re

“Okay, we’ve got to tie a bunch of shit up in a relatively limited amount of time, so let’s cram a ton of exposition into a tiny space, dig as many plot holes as we possibly can on our way to the other side, and assume that dialogue in the vein of hokey high-for-the-first-time-on-weed-philosophical-ramblings will

I’d be happy if Nomura and his team could somehow...

***MAJOR SPOILER WARNINGS FOR THE END OF KH III FOLLOW***

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...make Pete and Maleficent relevant to the progression of the game. Their entire contribution felt like nothing more than sequel-baiting, and in a game that—frankly—reads like a half-finished

It was freaking scary too! The fact that you are always hopelessly searching for good weapon to defend yourself really added to the tension!

Hmmm...this is a tough one. I’ve been playing video games since the 1970s (beginning with arcade units) and to be honest, most games have never actually “scared” me. Sure, I got a jolt from, say, playing Doom 3 when I was in a bathroom for the first time, and when I was looking into a mirror suddenly I was surrounded

Now playing

Condemned: Criminal Origins the whole mannequin store is a freaking nightmare! Enemies disguised and imitating mannequin poses. You would look at them, turn around but look at them again and they would have slightly change poses, just to make to doubt, so you approach them slowing to investigate and they would just

Silent Hill is definitely more fantasy horror than sci fi horror. Still the better part of The Evil Within 1 hid the fact that it was all simulation very well for most the game. Even knowing that it is sci fi in the second doesn’t change how the enemy designs and horror elements reflect the feelings and fears of the

Yes you can. It’s in the options.

You would think such vital information wouldn’t be missing and only loosely implied in a review of the game.

Along with no mention of 4th Survivor + Tofu.

Instead of having a discussion about abandoning tank controls and fixed camera angles. The same type we had years ago when RE4 came out. 

But does playing a 3rd time as the other character give you more story or puzzles? i mean in the original you could play both sides a and they were different so its the same in the remake?

Thanks! I asked this question too, but I’m still gray despite being a reader for at least 8 years. :(

Take note, AAA industry. There are a lot of AAA games that look and play worse than this seems to.

I guess they could totally make one now, just as link to the past had a sequel a sequel to zelda 2 would be pretty awesome, something like salt and sanctuary but without stamina mechanics.

It looks kind of like the set from Annihilation with Natalie Portman.

Troma has a soft spot in my heart. So anything out of them will get my interest.

I’mma gonna go all Castlevania hipster here and say Rondo of Blood is the best, at least as far as the traditional side scrolling ones go. Lengthy, awesome graphics for the time, dripping with personality, and a goddamn great soundtrack. Symphony is the best of the Metroidvanias, of course. Weirdest can go to that Wii

If not, you can always fall back on copy editing.

Yeah Jackie Chan’s stunts are ridiculous. Like in Rumble in the Bronx when he jumped across to another building, no wires or anything.