jmulloan
jmulloan
jmulloan

except the children are into NFTs and the boomers are you

It isnt misleading at all, 10 minutes of reading on Google, or 1 minute after activating Autopilot or FSD Beta, you should know what the exact capabilities and expectations of you, a licensed operator of automobiles, should have.

It isnt misleading at all, 10 minutes of reading on Google, or 1 minute after activating Autopilot or FSD Beta, you should know what the exact capabilities and expectations of you, a licensed operator of automobiles, should have. The only people who don’t are journalists whose paycheck depends on plausible

It isnt misleading at all, 10 minutes of reading on Google, or 1 minute after activating Autopilot or FSD Beta, you should know what the exact capabilities and expectations of you, a licensed operator of automobiles, should have. The only people who don't are journalists whose paycheck depends on being tech illiterate

I am a successful investor and have spent about $3k supporting SC development. I don’t mind, and as someone who manages large scale software dev, I think theyre doing a stellar job. Sunk cost fallacy doesn’t really apply as most of the ships I bought are now in game, and I play regularly with a group of about 40 people

DDIQ article by DDIQ writer. The most valuable part of the Boring Company is not autonomous driving, driving at 150 mph or high capacity vehicles. Those can all be iterated to. Its the cost per mile efficiency of their tunnels while moving to 3D routes instead of having to plan another 2D route on a crowded surface.

low IQ article by low IQ writer. The most valuable part of the Boring Company is not autonomous driving, driving at 150 mph or high capacity vehicles. Those can all be iterated to. Its the cost per mile efficiency of their tunnels while moving to 3D routes instead of having to plan another 2D route on a crowded

low IQ article by low IQ writer. The most valuable part of the Boring Company is not autonomous driving, driving at 150 mph or high capacity vehicles. Those can all be iterated to. Its the cost per mile efficiency of their tunnels while moving to 3D routes instead of having to plan another 2D route on a crowded surface

I have both and have played for hundreds of hours, occlusion is not as good for Oculus and the range of the sensors is smaller. Latency and jitter is also much more noticeable on the Oculus. Most importantlt the perceived FOV on the Vive is leagues better. Reminds me ofy DK1. Vives new handstrap controllers will also