jindawuff
JindaWuff
jindawuff

Every post you're making here makes the Jack Thompson comparisons more valid. You are claiming liking first-person camera is akin to "becoming a monster", and then giving us a ridiculous "slippery slope" argument. What the hell even is "actual cyber-murder"?

Buddy, I don't like Trevor as a person; I like Trevor as a 'character'. This character lives in a false reality, and is an amalgamation, and a caricature of all the worst traits a person can have.

You don't have to like him to play as him, and he's NOT A REAL PERSON. He's an anti-hero, and the game is actually designed so you don't relate to him or like him. He's a psychopath, of course he's not likeable.

Yeah, it's acting out a villain, not all that different from roleplaying chaotic-evil or being the villain in a stage production. There's still a disconnect where we realize what we're doing is entirely imaginary.

So do you not watch movies where the characters are just as bad?

Michael isn't THAT bad. Trevor is the only "horrible" one.

Why wouldn't anyone? Isn't that what gaming is all about, step outside yourself and see what its like to be someone else?



Since the camera angle is 'switchable' it's no different. When I play FPS's I don't think I'm the guy, I think I'm myself controlling a character in an imaginary world. It's not real. The implication is not that YOU are living their lives. It's like watching a movie where the perspective changes.

Sometimes it's fun

I wouldn't really describe the lives of the characters in V as a 'train wreck'. If you go with the third option for the ending, things actually work out pretty well for them. And, in the context of the GTA universe, I wouldn't necessarily say Michael and Franklin are truly awful people. They're amoral career

No. It doesn't turn YOU into anyone. You are playing a character, you are still observing what they do, just from a different camera angle.

And yet here you are. You really shouldn't be shocked by now that Kotaku runs columnist style articles. They do it a lot. Kotaku isn't just a hard news site. If you don't like it, don't read it, don't count the paragraphs, and don't comment. All you're doing is feeding the click counter, which undermines the affect

If only they made the rear view mirrors actually reflective

it's more of a cinematic experience. The way you feel is exactly what they want you to feel looking into the characters lives.

That's the beautiful thing about video games. You can be someone else for awhile. Just because you are a merciless killer in a game, doesn't mean that you are him in real life. It's just a safe way to be someone who you are not. And that is interesting, even when the person is completely different than you are.

HEAVY TALENTLESS ROCK MUSIC YEEEAAAHHHHHH.

Does anyone else feel bad for the robot dog? Does anyone else kind of hope they treat it well? I mean, it's not a real dog. It can't feel anything. It doesn't care. I shouldn't care. But... I care.

Maybe you'd prefer some 'Let the Bodies Hit The Floor' crap for your 'mayhem'...

Aren't you a rich boy.

Nah, the Backstreet Boys are what make the video great.

on the contrary, i think it adds to the video.