jhuynh
jhuynh
jhuynh

The blood mist and blurred vision you mentioned are great ideas. I really wish game developer's would move away from the bloodied screen effect though. One great idea, in my opinion, was Far Cry 3's health system. I don't remember if it had the 'bloody screen' effect, but to regain health your character would have to

Flappy Pac-Man?

I'm guessing the strawberry jam and spoon are for the blood on the camera?

Perhaps it could be done with some advanced gyroscopes and accelerometers.

If that was an Xbox One exclusive I would cry.

Ah, I was not aware of that. Well, in terms of 3rd party bloatware, no Google handsets don't have any, because they're shipped with pure Android which is nice.

The HUD looks super similar to BattleZone II.

"Pretty" bloatware? I'm pretty sure every Google handset is completely bloatware free. =)

Oh man, I'm going to regard her so hard. No, but for real, her work is great.

They're using a new engine w/ Ground Zeros, one with much higher visual fidelity, so I'm not surprised that they had to cut it down to 720p 30FPS. The maps are also going to be very open world.

Is it just me, or does the 360 version have the worst anti-aliasing out of all of them?

Nope, Sword & Sworcery was made by Capybara

It's also worth noting that Dead Space 3 and Crysis 3 aren't available on Steam at all. The latest from those franchises on steam are Dead Space 2 and Crysis 2.

You should check out The Last Story on the Wii, if you haven't done so yet. My all time favorite RPG.

What, how is that a tag?!

Is that Shirley Temple?

The Xbox One can run games at 1080p, as could the 360. Although I believe Titanfall is set to 720p with upscaling.

It's running on the Source engine, and the 360 port is handled by Bluepoint Games. I believe it's (the 360 version) also delayed. I think it's in good hands.

From the Kotaku gameplay video I watched, the environment seems quite immense for five people. I can imagine the thrill of rushing to the laboratory, and having to deal with smaller AI monsters, while trying to save the scientists before the level 3 monster destroys everything.

I'd argue and say kill the support first if possible, because the support will inevitably shield the healer. Unless they're just spread out like idiots.