jeromeanderson
Ogre
jeromeanderson

Actually, Liara isn't bi, she's like every other one of the...whatever the blue monogenders are called. I can't remember off the top of my head. But, that's sort of my point, the concept of having a tight narrative, in other words, the interactions and limits of those are CONTROLLED.

These are limits enforced by the

Yeah, see, you are quickly going to run into silly things like technical limitations if that approach were taken, which is why it works for PnP, but not so much for console/PC based games. So, I'd say, no, not bad writing, just doing what they consider reasonable within the limitations of the medium.

Well, take traditional JRPGs, for example. Such shit is set in stone. Cloud loves Aeris, settles of Tifa. Squall loves Rinoa. Tidus loves balls. These are pre-set. And there are characters in western RPGs that are set in particular ways: you can't, for example, get some of that Wrex quad-nut action all up in

More importantly, why is being gay, even within the context of a fantasy setting, considered aberrant? Ability to use magic? Perfectly natural, but dangerous. Guy liking another guy? Whoa, there, hoss, slow your goddamn roll.

Seriously, it's a weird thing. Aside from "bisexual" character being the sexual Deck of

The characters have definition, however, you are running into what I call the Western Dilemma, which is to give as much freedom as possible to player, which is nice, however it presents certain amounts of inherent fluidity to the rest of the narrative universe in order to accommodate the player's choices and having

Actually, no, the writers sorta define the characters...

Sorry, full name is Ogre the Fisting Guy, but that seemed inappropriate for Kotaku, but kudos for even knowing who SP is...now I want to listen to BRAP. Ah, memories. Anyway, bruh, your disgust and his "anger" (neither of which I feel is really an appropriate reaction, but hey, I'm not a shut in that suffers from

You mad, bruh?

Er, no, it's simply saying their sexuality wasn't set in stone. It was part of the narrative, so it was defined by player choice. Sort of like the character's status as being in the party or not. The idea was to give some degree of romantic flexibility, to minimize the whining of, "BUT I WANNA SHIP X AND Z AND I

The fighting every day is the best, but I thank you for the well wishing.

Ah, and you are doing sit-ins? Hunger strikes? What are you protesting, hmm? But to answer your question, yes, they are pitiable. Is their suffering not worth pity? Is it not sad? Do you have so little heart?

Do you want a cookie? To be canonized? A golf clap? I don't know what I'm supposed to think of someone who ignores heuristics in favor of...what? weird optimism? Pity, maybe.

Hooray for you, you live your life in a way that would have gotten me killed at least three times that I can think of off the top of my head,

Depending on where you live, those things are downright necessary for survival, so...yeah, I consider "continuing to live" healthy. Then again, I've lived in places with a lot of gang activity, and being a minority and dealing with that whole threat of the police thing, so...take it with a grain of salt, if that's

Is it hard to breathe up there on that high horse, or have you just acclimated? Just curious.

I have no particular dog in this fight, I haven't "had" to date for 13 years, but the lifestyle I lead, which I'm going to assume is distinctly different from yours based on what you've stated, lends itself to these societal

The game itself was great, but take a look at the gangs vs Cole? Which of them was visually more appealing? I can appreciate subtlety, and there are games that do it well, but sometimes you need to amp up the visuals just a tiny bit to make your characters memorable, and Cole...wasn't. Delsin won't be. You know

I understand that InFamous is designed to be more "real world" which is fine in its own way, but there's only so much grounded in reality that I can take before it just becomes...so banal as to not have an effect. When your main character's novel visual flair is that he's wearing a beanie...you might be going for too

It'd be nice if there was something worth mentioning in the character design. But I guess boring and plain is better than nothing.

The issue was with the idea that they would essentially "waste" a Grey Knight as a Inquisitor, regardless of rank. The Inner Conclave, at least I thought, dealt with watching the watchers, as it were, which would be a given since the GK are all but immune to corruption by Chaos.

I am the hammer!
I am the hate!
I am the woe of daemonkind!

But seriously, not entirely sure what this is supposed to be.

The Grey Knights are one of the two "chapters" with any affiliation to the Inquisition, along with the Deathwatch, and even with that, they are not Inquisitors.

The armor looks pretty GK to me, and the

So what kind of interesting storyline? Or is it simply interesting by default because it involves a female? Because I'm pretty sure there are only 36 dramatic situations and everything else is just window dressing...