Here's my peeves with this game.
Here's my peeves with this game.
Plotwise it's definetely great, but it's mechanics are meh to the max and even lack behind the previous Bioshocks. It's great to lock at and to experience, but it's a horrible "game", so: Nope, no GotY for me.
I disagree on the originality aspect that you present... As multiverse where you face yourself is so common. Everything about it is so unoriginal it hurt me to play through it.
I really wish there's some animation involved in getting in/out of vehicle. Often times while attacking a tank, the driver would just appear beside you, shoot you in the face and then get back in. There is no way to anticipate that. Same with a passing jeep, they'll hop out fully ready and know exactly where they're…
Oh I won't argue you need snipers, especially in a game like BF. Not only to take out other snipers, but for spotting, keeping conquest marks clear and their class specific gadgets, they are needed. But the problem starts when 10 people on your team decide they want to sit back at the spawn and camp with their rifle…
People seem to forget the best example for this argument.
The opening chapter has no combat, and is better for it. At one point, Booker and Elizabeth must find an item that will help them sneak into Cohen's party. It's a classic adventure game setup—Elizabeth winds up distracting shopkeepers while Booker roots around in back rooms looking for the item they need.…
I didn't much care for Infinite for precisely the reasons mentioned in the review above. Columbia looked like a really i teresting world that you'd love to explore as a monument to an idea as was Rapture but from the very beginning it felt like a Disneyland ride. So many people and shops and such but you couldn't talk…
Because after 3 games of rubbish shooting, they'd hoped the designers would have gotten the memo. But they havent', they still think people enjoy, rather than put up with, their lacklustre, irritating combat. It's a distraction from what's interesting about BioShock. The games are best played on the easiest…
Why bother trying to play stealthy in a game where the stealth mechanics are horrible anyway? Except in the missions it forces you to.
I don't have any friends so I'm in this situation as well. Which brings up another point, since there's a good chance most of us here have zero friends does this mean that friends, like ones that you can feel and touch and connect with, do they actually exist? Just some bits to ponder. Maybe something to discuss…
Dude, just stay off street level in passive mode. The only thing that can kill you are explosions at that point. It's actually highly amusing to jump up on a solid object and watch a guy try to kill you for 10 minutes, before giving up in abject defeat and going away.
You nailed it. I enjoyed his last two games, but something always felt off about them. It's like there's this weird sterile feeling to the worlds he creates. It's as if he focuses on emotion and "maturity" so much that he forgets about everything else. He has the broad strokes of something great, but doesn't have the…
I guess my main problem is my friends and I spent a lot of time just crashing stuff in GTAIV, but with the cash penalties and apparently everything being pricey in the online game that won't be quite as entertaining. Why can't we just host a game locally and do free roam that way? Forcing everyone onto the online…
Also having this problem. Shooting while driving is wholly off-putting for me, especially if I'm trying to disable the vehicle and not kill the driver ... I get worried that I'll accidentally be shooting in the window area instead of the tires/low-end.
So very much this. Specifically that horrible app that I'm basically having someone with an iPhone play for me ... it's approaching 2 weeks since V was released, and they don't have the app for all formats, and they don't have an app that you could just download on your Apple or Windows PC to skip the whole phone…
The car thing is a ruiner for me. I just today finished the main story and I'm assured that the car fix is on the way and to "be patient." But I've already played the vast majority of the fun story missions and I had to do so driving the mundane vehicles assigned to the there characters by R*.
Man, I couldn't agree more. In addition to the aiming issues you mentioned, any mission that requires me to shoot while driving is the worst. I don't know where I'm shooting until a split second before bullets start flying. And since there's no way to prepare my aim I end up wasting tons of time and ammunition trying…
How about how the mission structure is painfully dull to the point of boredom? I'd say that 90% of "time played" in missions amounts to "drive and listen to people talk."
Indeed, I don't like that collection stuff myself. I always wondered, if there is anybody, who actually likes it, but then I met a new friend, who really thrives on collecting meaningless items in games. We played InFamous together and I wouldn't hear the end of it, until I checked every inch of the current area. Duh,…