A lot of major releases aren’t shipped until a few weeks before release to avoid this. And although your co-workers may not have an issue with it - the Publishers never were. That’s part of the reason why they ship them out closer to release now.
A lot of major releases aren’t shipped until a few weeks before release to avoid this. And although your co-workers may not have an issue with it - the Publishers never were. That’s part of the reason why they ship them out closer to release now.
You can play games without a patch. Not having the patch doesn’t stop it from being played - the Epilogue and Secret Movie are simply not on the disc. They’re only available if you patch the game.
Not all day one patches need to be on the order of gigabytes. It could be a few megs that serve as a quick unlock key.
how many users do you think legitimately have zero internet access?
That would actually be more disgusting but I don’t think that’s the case here otherwise they wouldn’t have even brought it up. They’re specifically trying to suggest the games biggest reveal isn’t part of the game at the moment because they suspected it could get leaked.
You’re getting disgusted at the wrong people.
Day one patches with essential game material could be used as neat anti-piracy measures.
The ending and epilogue may still be being tweaked...
...to work on the in-game store.
At this point I find it hard to believe Valve would do anything even if that fire is lit.
People are mad because they’ve grown accustom to having their PC games primarily through a single service.
Ashen will still eventually move to other stores but it available now on XboxOne (free through Game Pass) if you have that.
That’s based entirely on your own subjective opinion. Bethesda has published many great games since the release of Skyrim.
We don’t know how much the license cost them or how much it contributed in the end.
I agree that it doesn’t carry the same weight it once did (I, personally, was never a fan) but it is still popular and does carry some weight (with both gamers and non-gamers) as I have seen some variation of repeated comment quite a few times -
The Walking Dead didn’t kill Telltale. It was their own poor management and spending after TWD made them a larger name.
This is the second FPS Walking Dead game. The previous Walking Dead: Survival Instinct was also a poorly made piece of crap release by Activision (and Terminal Reality’s final game). This one wasn’t much better and it didn’t help that it was released on Steam months ahead of the console push (hence the little…
Even if it wasn’t The Walking Dead it would have failed. It attracted more interest because of the license. It failed because it is bad.
The worst part is when you download a digital game, launch it, then get prompted to download more updates. Like why can’t the download from the store already be up to date?