jellocakes-old
Jellocakes
jellocakes-old

Money was almost definitely the reason, a little while back Pete Hines stated that they were doing really good business on the Fallout DLC beyond their own expectations.

@Nexus6: Nope their not its in the movie U.S.C.M = United States Colonial Marines.

Mouse pointer through Xbox zcam ?

Well Onlive is pretty much the first step in that direction and it just around the corner.

@Matt0505: Your absolute spot on but for the wrong reason.

@ShaSt One: Yes she is real she is a model from Brighton in the UK & no that's not her name.

Um.. Shodan ?? One of the most iconic "female" villains did give birth to the mutants in System Shock 1 only to turn on them in System Shock 2 after they got too powerful.

I like easter eggs, so few games seem to do them anymore these days.

No way that would work for all PC games as there are just a small fry indie begging pirate hippies who believe it is there right to steal.

From reading it if Darwina+ fails on XBLA then they are probably finished, I really hope that doesn't happen.

Not at all surprising, in 1992 Ultima Underworld for the PC sold 500,000 copies that today would still be considered decent in 2009.

I wish they would release on PSN/XBLA too as their is a drought of such games on the PS3/360 with the disparity in the consumer bases between the PS3/360 and Wii.

Physx is only gaining traction because Nvidia are giving the thing away for almost nothing not because its actually any good.

I don't get the "god of war clone" snarky comments in the article. Do you complain that every FPS is a Doom clone or every RTS is a Dune 2 clone ??

Awesome into loved the music and the old Columbia logo was a nice touch - cant wait for this

Without a demo of the game they are going to find it a difficult sale.

Release it on the PC digital distribution even PC gamer hangouts were talking about VC and a PC port wouldn't be difficult, VC is beautiful art wise but technically its quite simple looking.

I predict a third person shooter with AI squad mates and co-op, wont be a bad game but its a shame no-one would do a low budget sequel to syndicate in its proper form as a tactical squad game.

@zoesch: Actually they didn't according to former Bullfrog employees, Bullfrog just wound up being absorbed into internal EA studios.

@jazix: Because it wouldnt run in its original form, carmack wrote a whole blog post outlining what he did to get it to work on the iPhone.