Which means I can now safely go back to not having a console and just play games on my actual PC. No great loss, I imagine.
Which means I can now safely go back to not having a console and just play games on my actual PC. No great loss, I imagine.
It IS unheard of in the CONSOLE gaming space, and, seeing as the Xbox, in the first two iterations, was a gaming CONSOLE, your argument is both stupid AND ill-formed.
But, you know, keep on trying to slap your peen with that "master PC race" dick juice you've got dribbling from your chin, chief.
You DO realize that people connect to the Internet from places other than a home computer, yeah?
Oh, nevermind. Just read your comment and realized you were an idiot.
Carry on.
Oh goody. 4 sports titles and 5 new Kinect IPs. yay
Correct. I don't speak Conspiracese.
You DO realize that consoles AREN'T PCs, right? oooh, you're just a troll.
The fuck are you rambling about?
Fantastic point.
Used games have nothing to do with pricing. Development costs are what dictate pricing. Once one person sets the standard, everyone else follows suit because it has been established that people will be X for a game.
Bear in mind that the developer is deciding if the game is online or not. Remember how EA got rid of their online pass? This is why: because they can now demand gamers be always-on. How many other companies do you think will follow suit?
Me? I think most will. So, always-on is still a very solid concern. …
15 exclusives, 8 being new IP. Yep, saw that, too, but then realized they are doing a LOT of in-house work and, as a very likely scenario, a large chunk of those games will be sports (four) and prooobably three of those new IPs will be Kinect games.
Not exactly riveting stuff.
"Your being a clueless tool" says the gentleman who does not understand homonyms and homophones.
Why does the guy in the straw hat have a weiner for a finger?
Naw, my mom understands punctuation and capitalization.
What the hell did I just read?
ITT Gunneh tries to justify being an asshole.
And fails.
Again, what people choose to call their games is not relevant to what the definition is.
Oh, no! A game has mechanics like some other game that snagged mechanics from other sources! Heavens to Betsy, whatever shall the gaming world do?
Ya'll know that Garfield snagged a lot of the ideas for Magic from other places, yeah?
Listen, I played Magic from Alpha and loved the game, but maybe dial back the frothing to something under 11?
Regardless of how other games label themselves, any game online with a large amount of players is, by the very definition, a Massively Mulitplayer Online game.
Simply because you happen to disagree with the definition does not invalidate it. A fact is true regardless of your belief.