No, sorry, infinity stones are, weirdly, only activated by sounds. Like the clapper.
No, sorry, infinity stones are, weirdly, only activated by sounds. Like the clapper.
It blew my mind when I found out the concept of the Death Star coming into range around Yavin was created in the editing room.
Like the story of “He’s a friend from work!” coming from a Make-A-Wish kid visiting the Thor: Ragnarok set one day.
Thank you so much for writing 112 words about something I actually wanted to learn more about, and then embedding a bunch of mostly unimportant twitter reactions.
How she found them exactly isn’t answered, unless you assume the “Where’s Fury?” scene at the end of Captain Marvel has already happened before the start of Endgame.
And for people who think the writing is not subtle: Thor says “I knew it!” with a smile, which is to remind us that in AoU he suspected, but wasn’t at all happy about it. Now, he’s thrilled to learn that his compatriot is indeed worthy.
The line was “He saved over a thousand men, including the man who would... who would become my husband as it turned out.” If you remember, Rogers was supposed to be THE ultimate soldier; but he was turned into a marketing scheme. His life was meaningless and going nowhere. Then he hears about Bucky’s unit being…
you mean after the other dude stole his girl?
Also fuck it, nobody stole her. She’s a fucking woman who can be with the man SHE chooses, she’s not an object pertaining to any misguided idea of ownership.
Wizards of the Coast has tapped a number of different artists
Admittedly Luke, when I read this headline I was like, “What’s the big deal, it’s just a logo with weird letters?” But then I read the bit about the 8 thing and oh god damn that’s so fucking cool.
I’m a professional graphic artist/designer by no means whatsoever, but the work tDR did for the Wipeout series was easily the single most impactful and influential on the kind of design work and art direction I love the most, and have spent the better part of the past two and a half decades trying to emulate and live…
I think people would be more on board with the anti-censorship takes if it didn’t seem like the only time people complained was because their anime boobs got censored.
I always hate this topic because too many of the people I tend to side with on the subject are.... not great.
Just here to put down that, when she’s NOT being Brienne of Tarth, my girl Gwendoline Christie is always, ALWAYS *fire*! **stan**
You know...I’m beginning to think that gamers have anger/rage issues.
But the emerging truth from all of them, and your book, is that the basic structure of designing games is broken. People have this desire to build these awesome worlds for us to enjoy. And in too many cases that desire, and the joy that must come with it, is turning into this nightmarish scenario.
I worked in play-testing for a brief time last year on some major titles (can’t say which, sorry) and it’s distressing how much the higher-ups don’t listen to the people around them about major problems with their games. A major title I worked briefly on came out finally came out this quarter, and almost all the…
Here’s a reply to EA’s response from a software developer: Bullshit. It’s that kind of mealy-mouthed justification that ensures none of the problems at development houses never change. As a developer, articles like this would have me giddy with happiness, because concerns that are so easily dismissed by a disconnected…
This article makes me sad. It’s excellently written and I deeply enjoy, appreciate, and respect the work Kotaku and it’s staff do with their reporting in terms of depth and candor. I’m sad because it sounds like so much stress and unhappiness for so many people whom we’ve all shared enjoyment from at one time or…