janai
janai
janai

Yep. There definitely ought to be more failure states than death. Having to live with the consequences can be SO much more interesting.

I struggle with it too, but basically I feel like the death risk in D&D is completely upside down. You can die at the hands of virtually nothing before your character’s grown enough for it to matter, and then once you do get to a point where everyone’s invested and the stakes are real, well, just resurrect everyone,

Sony used it on their televisions, too, which means my mom’s TV menus look enough like a PS3 that it’s sort of disconcerting.

Three words:

I once entirely accidentally freaked a Valve employee out by commenting on his photo of his book on the shelf at the downtown Bellevue Barnes & Noble and saying, “I still can’t believe that place used to be a bowling alley.” He wanted to know how I could tell where he was. I was super apologetic, because I probably

Considering there’s a book I’ve been wistfully waiting for since _1997_ (yes, it was officially announced. Yes, I have promo material that mentions it and its release date. No, it still does not exist), I’m largely numb to video game release timelines at this point.

Darin does _such_ a good job as Ardyn.

Yeah, Persona was what popped into my head (in part because I’ve been playing the hell out of Dancing in Starlight. Platinumed it last night, actually. It came out two days ago. ...oops). But it’s hard to top the Katamari games.

Hey, kids! There are at least two sentences in this article that are missing words! Can YOU find them all?

“Phobia” is actually a fairly blurry term and can depend on context. (One of the symptoms of my eye problems, for example, is photophobia, which is sensitivity to light, not fear of it.)

“Uncles Ben” is possibly my favorite phrase in the article.

Tip/plaintive request for all escape room players, by the way:

Seconding all of that. Rez, Wipeout, and Statik (which is a super clever puzzle game) are favorites of mine, too. Over in the platformer category, Moss and Astro Bot: Rescue Mission are pretty much the cutest things that ever cuted. Add in Tetris Effect and I am very glad to have my headset these days.

Wipeout is absolutely AMAZING in VR. Well worth the price of admission. GT Sport’s VR implementation is pretty minimal, so don’t get your hopes up, but as a standard game, there’s a lot there.

Two minutes seems...excessive. I’ve got one and can get settled in in 30 seconds or less. The biggest trick is just making a point of putting the controller somewhere specific and within easy reach so I can grab it without seeing it once the headset’s on. ;)

Considering I never had any desire to participate in school sports, it still amuses me to remember that I lettered in high school.

There’s probably a long conversation to be had there about game completion rates (usually depressingly low) and where devs put their focus as a result. I’d rather play a less sprawling, more focused game that made you _want_ to get to the narrative climax, and then be rewarded with a proper payoff. But in this

My introduction to Miles (since I came at Spider-Man very late, and very sideways) was actually in the PS4 game. In that timeline, Peter’s well established as Spider-Man, and he crosses paths with ordinary-guy Miles, who’s also briefly playable and gets his own subplot, and gets his superpower origin moment in a

Things the NFL chafes against: peaceful protest

There is so much potential for Bob to get wacky new hats to coordinate with Ashe’s outfits. I dearly hope they take advantage of the opportunity.