so it's just a nice motherboard with some plastic and metal slapped on? pass. my case isn't transparent so I'm A O.K. with ugly components
so it's just a nice motherboard with some plastic and metal slapped on? pass. my case isn't transparent so I'm A O.K. with ugly components
I dunno there was something exciting about "solving" the bosses, rather then fighting them. Lost Sinner, if you light the 2 windows then (s)he moves 1/2 as fast, with Mythia (the medusa) you can drain her poison well and she can't heal any more. Those sorts of little things always enhance boss fights that would…
you are proof that they don't have to add anything new in order to keep customers. shame
you have a very narcissistic existence. "This thing is from where I'm from so obviously everyone's heard of it! You'd have to be a crazy to not know this thing from an area you are not from!"
that's right. I remembered it being 2012, but for some reason I thought it was early feb. of 2012, looks like it was Oct. of 2012 so 2yrs it is!
Although I do feel bad for all the employees below the corporate level(especially the guys and gals at vigil), I want Crytek as a company to crumble. Just sounds like an utter shite work environment (see complaints from a previous Kotaku post I'm too lazy to link), no pay, and the whole switching directions to…
just a matter of when. it's been almost 3 years
this is magical
I see what you did there
yup. that's why sometimes you cant get dvds of certain T.V. shows either. Music licencing, recontact the appearance of certain guests if their contract never included non-network based depiction, and network licensing. This stuff takes forever and is often expensive. People don't fully appreciate how much red tape…
because if you started a project with someone else footing 1/2 the bill, but that person couldn't pay their own staff you might get a little nervous too. Especially when their staff was slowly quitting (and you needed their man power on said project) Not to mention you could fund the project yourself, just a little…
if any game deserves to have a sequel it's this one. A lot of lore to be explored, well crafted stealth and missions, and nice aesthetic to the art & setting. I'm wanting for more Dishonoured now haha
no, I'm asking you what is making October so full? from what I've seen it looks like there are more large releases in November and September then October. Assassins creed is the very tail end of oct, Destiny is Sept., not really sure what games you were referencing when you said october was "stupidly full"
I hope west games falls through simply for the shadiness that's been used throughout the whole situation. Seems like Kim doesn't have any understanding of operating a company or a public funded/open project... And there's the whole "looks like a scam" thing.
yeah I'm in Minneapolis, and not close to 93k/yr but I pay a fraction of what you would to live. I was just initially surprised by the number presented in raw form, but calculating for cost of living difference on W.Coast makes it like '78~80k in MN money, which sounds about right for a +3yr experience software…
? I think you're confused homie, November is the month that's super full. Assassins creed, Farcry, Supersmashbros, pokemon, and now Dragon Age
lame. Not a big Dragon age fan, but I was thinking of getting this when it had the Oct. release date, now its coming out close to Far Cry4 and Assassins Creed (and likely SmashBros WiiU), by the time I finish those titles Witcher 3 will be almost out and DragonAge will never get that purchase.
yeah. as it stands these numbers tell us nothing. it'd be nice to see concentration of jobs per state/country even to help flesh this out
yeah, I feel like these are the High numbers in the games industry. I work in the computer field and I doubt any software programmers are averaging 93k a year, unless they took the average of senior programmers at intel and ibm :/
nope. it even says so in the video. bungie rep. PC is only 60fps platform