jakeoti--disqus
jakeoti
jakeoti--disqus

It really does have only two distinctive themes: Midna's and the main theme. However, that ambient feel really did help solidify its dungeons as some of the best in the series. Goron Mines and Lakebed Temple in particular are perfectly defined by their themes, mainly due to the lack of a true melody. The latest games,

While I haven't personally played the game, I know the theme well because I would often hear it when I'd pass by my brother playing it.

I think it might just be an association thing (so much time listening to it while grabbing baskets and fishing), but I really don't like Ordon Village's theme. It just sounds so quaint that I want to leave it for adventure, not stick around. Then again…maybe it's a work of genius in that sense.

Oh, I also somehow missed your Metroid pick. That's a good and interesting one too. The Save and Item rooms from the Prime games actually come to mind a bit more for me, particularly the Item rooms from 2 (which is a remix of Super's). https://www.youtube.com/wat…

The Master Librarian, eh? I'm interested in this…

On Xenoblade X, you say they're "stranded on a resource-starved alien world". Don't you mean "stuck on a different planet"?

With some of those requests, you have to consider how poorly the Wii U has sold and how close to the end of its life it is. Metroid especially would be expensive, and 3D Mario is a big one. Neither is worth just going to the Wii U. As for Mario Kart DLC, I'd say hold out for potential announcements. I'm not banking on

I heard the NX can outrun the Flash.

I'm at least happy that Zelda will still be coming to the Wii U. For all I know, the NX's launch lineup and my finances might not be enough to justify getting it at launch. At least I know I'll be able to play Zelda.

Money money money money money money money money

Absolutely, provided you have the time. It's a pretty long RPG. But it's probably my favorite Wii game.

Yeah, if they just kind of let Color Splash be a thing that's ignored by them, it kinda hurts my "give it a chance, people!" argument. :(

Hmm, that is true (although you still have to beat each level at least twice, since there are 5 characters and only 4 at a time). If I get sick of trying to do it the "real" way, I'll probably do that.

If Mario Maker had been a launch game, the Wii U would have been a very different console. And, it's unfortunate, since it really highlights everything that the Wii U was trying to show at the start: Gamepad fun, Off-TV play, and their own unique approach to online.

I'm kinda happy about the 2017 release for NX and Zelda, just because it means I get to complete more of what I already own. Less money spent is good right now. I might still crack and get TMS#FE, and my wife and I are such Paper Mario fans that we'll still get Color Splash, but the rest of my gaming year seems to be

If you have the money, go for it. At this point, there's so much goodness for you to catch up on that the next months with no new releases won't matter.

The only thing that Twilight Princess Wii suffered from was fishing being very finicky. I guess if you didn't like waggle, than that being the sword would make it worse, but the pointer controls for aiming are far superior to analog sticks.

That's the plot. He's just doing it for fun now.

Well this looks…eh. I mean, it looks like the comic, but with less shading (due to having to animate it). And that's…a problem. I mean, I know that it's an adaptation of the comic, but this looks to seriously just be the same thing, shot for shot. And, the illustration in the original was very good at conveying

I can easily understand being on the fence with Zero, especially if you're not sure about the motion controls (while I'm loving it, I'm also very willing to accept that not everyone will). But, that being said, I highly recommend getting Star Fox 64 in some form. Hopefully it actually comes out on the Wii U VC in the