I’m hoping this is as much of a non-issue as it sounds. He shouldn’t have to, but it would help now if he comes out and says “hey, after 20 years of video game crunches, I’m trusting my team with this one. Nothing else to see hear.”
I’m hoping this is as much of a non-issue as it sounds. He shouldn’t have to, but it would help now if he comes out and says “hey, after 20 years of video game crunches, I’m trusting my team with this one. Nothing else to see hear.”
This will make me sound like a super fanboy, but I’m going to go pre-order Horizon right now just to support good-guy Guerilla.
Well, now that you’ve said it, it must be true, and all Kojima fans are just delirious.
Wow, powerful, if also just a bit too personal. But Kojima does deserve all that praise, and I’m excited for him to be at a place where he can do his thing. Regardless of how you rate his games, his passion is undeniable.
Looks incredible. Just went back and finished the citadel DLC that I never got around to, and I’m so excited to see some of these new characters that I’ll hopefully grow to love.
So, I know I didn’t specify, but everything I described could be in gameplay. You walk around with your friends and do tasks just as exciting as pushing a car, then the enemy invades and you learn combat through trying to fend them off before having to make an escape through a secret part of the castle. Maybe a bit…
There is no reason why narratively the game wouldn’t have been much richer if it started with the attack as Noctis was still in the capital. Maybe a peaceful moment and then it’s overrun and Regis had a secret escape planned that Noctis has to use as he gives his father an emotional goodbye.
That was fantastic, thank you for sharing. I had been planning a video of my own for a while, and that gave me some new ideas.
No.
Hey. Not really. Please stop spamming. His was more dry and funny, regardless.
Browsed through an album of most of the new pokemon. Some of these desings are so wild. I know it’s old hat now, but as much as X&Y reinvigorated the series for me, I’m just not feeling this. Even some of the aloha forms seem to go in a silly direction for no reason.
To each their own, of course. Just genuinely…
You kinda started the squabble by arguing semantics.
This is going to sound negative, but the notion that the single and multiplayer should share tonal resemblance is absurd. No one would play a multiplayer game for hundreds of hours if it continually imparted the horror and futility of war each minute. It’s not sustainable, and multiplayer is all about sustainability.
They... they redid the story in April?
Totally agree. I love the idea of raiding but just don’t have the time to take longer that an hour, hour and a half. For a console shooter I think that’s fair.
“Flawed masterpiece” is just saying the thing you like isn’t liked as often by other people, but you still love it. It’s this weird concession contrarians make where you lead someone think “oh, it will get better because he said it has flaws but it’s also a masterpiece!”. It puts it on a different starting point by…
I can understand not enjoying the repetition. For me though I loved how each fight was thematically different. The time travel aspect was incredible.
That’s weird that you only think 10% of the game is worth keeping. So, just the aesthetic? You want Mario Paint: Okami?
FF VII: 3 or so highly catchy and memorable tunes, with nauseating filler otherwise.
“Especially in Overwatch, it’s very unlikely you lose just because of one person.”