jacobawilliams
Silveth
jacobawilliams

Ugh, Elizabeth. I loved how they took the Avatar route with her design; give a character (woman) gigantic, empathetic eyes and an a sexy figure and BAM!, people care about her. I can't believe anyone ever compared her relationship to the one between Joel and Ellie from TLOU. Elizabeth, and Infinite as a whole, was a

I see that you're getting some more ire from another article, so I'll keep this brief, heh.

I don't post that often. In fact, I'd say of commenters in the same registered time frame as me, I post in the bottom 10%, surely. I post a handful of times every few months. So, I wonder what it is that even makes me want to

How uncharacteristic of them...

I used to love Japanese character designs, even Nomura designs, but they're really starting to lose me. I mean, how can I take a main character seriously when he has headphones not just on his neck, but over his ears! Like, what type of character is he supposed to be? Cool, distant, but driven, right? Like every other

Man, I don't know what to say to ya. Of course you can have a negative opinion of something, but you were being negative at something. And being contrary isn't a bad thing, but you're a contrarian; you think Uncharted 2 is the worst game of the past generation for reasons that could just as easily be applied to other

Well, you know, like I said elsewhere, and other people have, for that matter, you came in with a negative and contrarian opinion, and you're still missing that point. You keep saying what terrible writing conditions she had but I've never heard about it and you never linked to any other source but yourself. She was

"so the story sucks, but the dialog is good"

She was the creative director and lead writer. Can't see how she wrote the dialogue without writing the story. (If you don't like people picking apart your words semantically then don't do it yourself).

You didn't like the set pieces, but maybe she did. Maybe she even

Been a while, sorry for that.

Firstly, and this is honestly not an accusatory question, but did you play Last of Us? You used a phrase "as far as I can tell", which seemed like it implied hands-off viewing, but I could be looking too far into things.

The way I see it, every new medium for narrative builds upon what was

THANK YOU.

I'm tired of this guy coming into a place with his obviously contrarian opinion and being all "Well good thing she got fired, her work was shit, right guys?".

I'd take a troll over this self-righteous ass any day. But, of course, he's not listening to either of us, and never will. Because he as the will of

I honestly just cannot see the hate this game is getting. I'm loving it so far. It's extremely frustrating, in fact, because the game is simply gorgeous; dripping with atmosphere and artistic shine. I couldn't understand for the first two games why people gave it such a harsh time, since the only theory I had seemed

Thanks for saying that, man. I was bummed with Mirror of Fate's bad reviews, most of which I can't argue with, but seeing these reviews almost made me call my mate up and tell him to be wary of buying it. Then I took my copy home and played it.

"Champing at the bit", huh? Reviewers have such colorful language today, but seldom a grasp on its finer points.

People can't get over this notion of what a videogame "has to be". You thought the gameplay was shit, that's fine, I'm not going to change your mind. Some parts of great films aren't as great as other aspects. Should we tell them to just stop and keep it at literature because the editing was poor in a few places or

I honestly feel bad for you that you weren't even the least bit moved or impacted by Last of Us.

Some games are only meant to be played, some are meant to affect you. There is room in the world for both, even all kinds, but if you wish to hide from and deny it, that's your choice.

It was glorious, but "All Saint's Day" is still one of my top 5 trailers of all time.

I won't, because you just want to dispute them, and because you keep putting my phrases in passive agressive quotations. Can't people have respectful conversations about videogames? We're all "fans" here.

Both of which are very obvious PR motives, and I understand that. However, my more obvious point wasn't in their commercial visibility or awareness, but in their function. There is a reason the Nintendog's were assist trophies. These characters, too, should have been assist trophies.

We've all seen the fan wishlists,

I can understand that. I actually was wondering why you were excited for those two characters. I can't see either of them as common picks for hardcore or casuals, except for the outliers who main them for comedic/quirky value. Out of all the possible choices they feel like wasted opportunity.