jackraines
JackRaines
jackraines

The up-beat bohemian feel of the city and the characters is what struck me while playing the demo. Walking through the crowds of people reminded me of so many places I've been and reflected everything from South America, to Asia and the Middle East.

I've been calling it the "Daredevil Dilemma". As much as I loved S1 of Daredevil, it suffered from this in a few episodes. S2 made it even worse.

"If you like what you hear, you will believe it. If you dont like what you hear, you will call me a liar or one of those words like "misogynist"."

You do realize the irony in not responding to a person's argument because you see it as beneath you and then suggesting that they are the one who views themselves as morally superior?

"Only an egomaniac thinks their argument on the internet is making the world a better place. It is all pretend"

I don't think that's what it is saying. They're not saying "suck it up or leave" when it comes to trollish/entitled man child behavior, they're just making a point about how the backlash to that results in a loss of nuance as we begin to treat everyone as proxy stand-ins for the various political groups at play…which

I'm having a hard time interpreting this show:

I agree with this wholeheartedly. I feel like the game's systems and design decisions actively contradict each other. None of the various aspects of the game are fleshed out enough to be compelling, nor thematically consistent enough with each other to justify a "whole is greater than the sum of its parts" defense .

"Sure, and that's why you didn't like it, but what of someone who sees the movie and enjoys it, and the things that bother you about it don't bother them? Is their opinion wrong? Did they not really enjoy themselves?"

No Man's Sky reminds me of Hohokum more than anything. They're almost complementary opposites. They're both best appreciated as an act of zen where you enjoy interactive, environmental dioramas and interacting with alien worlds you'll never quite grasp.

That's true, but I think that's partly a cop-out. We can make that statement not just about any game design system for any game, but also of any creative choice in any piece of media whatsoever. Some people love Zack Synder's overwrought Superman precisely because they consider that overwrought writing to be

I think the ample supply of "In Defense of No Man's Sky" takes I've seen has brought attention to how interactive media uniquely allows us to compensate for limitations/flaws in the work by changing our playstyles and perceptions. It's like "foot in the door theory", but instead we're rationalizing our gameplay

I think there is some miscommunication here, I've definitely seen people here use the phrase "punchable face" when referring to actors and actresses' faces they find annoying.

Hey now some of the short stories contained in the books in the Elder Scrolls games were quite good!

I'd be curious what aspect of the male gaze here I'm missing that would change my argument. For what its worth I work for the Center for Positive Sexuality and consider myself aware of what the "male gaze" is. I know its more than guys looking at hot chicks (however I also know that a lot of modern criticism doesn't

I understand what you're saying here, but I think this reasoning doesn't hold up as much as people think it does if you take it to its logical conclusion.

The article does in fact acknowledge that:

If the counter is that she can just go take an indie movie, at lower pay no less, if she wants a non-sexualized role, then that is just a tacit recognition of the point being made here…that movies with major studio backing still operate on sexist norms in ways that hurt the careers/pay of women who don't play by them.

That's a fair assessment. The article in there by Deboers is pretty much arguing for the same thing. I hadn't really ever considered that issue before until recently and I'm seeing that as more of the issue now too. I still think its part of a larger change in sociology and the result of certain social justice

"Chancellor Osborne, would you like to provide your argument for why we should accept austerity?"