jackiebutt
JackieCheckers
jackiebutt

The first one is an interesting sandbox shooter for its time. The game gives you open areas and how you approach levels can change the experience greatly. Once you get to the “mountain” the game becomes very linear and it’s... Fine. One of the main reasons the original Crysis was a stress test was because it was

Bro I would pay good money to play Wave Race 64 on my Switch, tf you talking about.

I’ll only be excited if you can lock the butler in the freezer.

The early AC games had some really fun boss fights. Was wild to just all of a sudden run up against a mech that could break all the established rules of the game in regards to how they could use their weapons. (and then learn that there’s this whole messed up story behind it, not just a game dev going “I want this guy

More Tigtone!

Why are you surprised? Isn’t finding bugs exactly what betta testing is for?

I miss when FromSoftware was just Armored Core.

I mean, a lot of these are absolutely hilarious, but with a little tweaking some of these are awesome and would be right at home in an epic-style fighting game. “The history of the world is written with fists, let’s make it a whole series”? That’s some damn poetry, right there.

Oh, and RPG Maker! I don’t know how I forgot with the amount of time I spent dicking around with that game yet not actually producing anything.

What is this, text for ants?

Ssounds like an awesome feature to me. Risk of death in games need to return.

Kefka is gonna build a monument to non-existence and he’s gonna make the Espers pay for it! 

God XII is so boring.

That name and logo look like some generic fictional retailer that would be in a strip-mall in an open world game, lol.