jackburtoniii
WhatJackBurtonAlwaysSays
jackburtoniii

I think the last interaction I had with him on Twitter was saying that such-and-such had a splash of inspiration, and he responded “Please don’t say splash right now

Don’t act like you never used Sgt Jamjars’ blessed zoomed-in first person view to stare at Humba Wumba’s giant jubba jubbas

I’ve never had the fanciest of TVs, so that’s likely part of the problem. Another issue is that the sizes of the stage elements are often smaller, period, relative to the whole field of play. You end up either with denser platform configurations or a whole lot of empty space. It’s downright confusing at times, even

Whattabout my neighbor who was wrong about searing meat? Whattabout the time I asked for a Sprite and got a Slice? All equally pertinent to the conversation.

FUN FACT: Mr. House was voiced by the late, great René Auberjonois aka Odo from Start Trek Deep Space Nine

FUNNER FACT: Andrew Ryan, everyone’s second-favorite low-key fascist misguided Utopianist, was voiced by Armin Shimerman aka MOTHERFUCKIN QUARK also from DS9.

Now I’m imagining them both trying to run a city

I’d argue it’s easier to follow because the (good) stages remain static, but the fact that I’ve REGULARLY started “playing” as the wrong character while walking my own character off the edge of the level in a 3+ player match confirms you are 100% correct

It involves several stuffed animals, I’ll say that much...

As others have pointed out, delivery costs for pizza chains have gotten batshit, while carryout specials remain a lure. I’ve gone to a chain pizza site multiple times and had a delivery in my cart only to say “fuck this” and ordered a sandwich delivery instead because it won’t DOUBLE the price of my meal. And that’s

I absolutely cannot get my foot in the door with these 4-player coop platformers that look like ants running around a Newgrounds flash background. It started with Super Mario Bros Wii, and I thought that 14 years later devs would realize that that kind of zoomed out rez is just ugly and near impossible to play.

The “Nutcracker” move debuted in MKII, I believe

EDIT: WOW just kidding! I somehow played hours of MKI and never pulled it off. I relied too much on the shadow kick and shadow, umm, “ball” too much, it seems.

Lest we forget our vintage awkward 2-D ladder-climbing brethren. King among them, Mayor-rio

I see your point, but Letterman, Conan, Myers, and others would have definitely followed up with at least one question. Ostensibly these people are interviewers in addition to vacuous entertainers. You have to admit that Fallon’s response was so canned and empty-headed that one wonders why he is even fucking there.

Yeah because it doesn’t actually say anything other than “idgaf”. You might as well say “everyone’s entitled to their own opinion”

omg you deserve a prize how did I not make this connection already

This is textbook abuser language

The central issue isn’t philosophical, it’s business. Namely: scale and purpose. If Epic was outsourcing all of this asset creation to a studio 100% run by humans, then their IP lifting practices would be scrutinized even MORE because human IP theft already has laws on the books. Discovery certainly allows for the

I don’t know if it is just me but the reds and browns in TOTK look really bad to me. The green and blues pop brilliantly but red just looks really flat.

These production stills are incredibly mundane and look like goofy resume photos shot on an iPhone

Clearly he’s behind it ALL