inzoum
Inzoum
inzoum

I'll start by saying that video game rentals have been made illegal in Belgium since October 2008. Actually, that's not entirely true. Renting *retail copies* is illegal, but since there are currently no rental license options for video games the way these types of license exist for movies, and since game publishers

I'm with Blizzard on this one, I can't think of any other way to play Diablo or Diablo II than online (even if that means making a locked game with just me when I want to play alone). For Diablo II, that's always been about choice. Playing offline meant I'd never be able to trade anything with friends or access the

Precious, dear Lord, precious!

No, that's not something you do in that kind of video, indeed. But he's also insisting on how they're making up new words to talk about things that already exist under a different name, in an effort to make people think they invented them, and he's kind of right there.

Aaaaand Notch reacts to Euclideon's reaction!

Huh? what attitude?

It's less than a DVD or blu-ray and that usually lasts and average of 1:40 O_o

The least you could do then is buy their software and then choose how to play it. Some of these guys have kids to feed, you know.

I said there's no reason for a persistent internet connection for single player games where online connectivity adds nothing, that's not Diablo's case. Learn to read.

Amen. One of my favorite game soundtrack composers. When I first started playing Valkyria Chronicles, I didn't know much about the game, but I immediately thought "waaaaaaaait a minute, that's Hitoshi Sakimoto's style", which turned out to be the case. That pushed my expectations sky-high, because nearly all of my

Take for example the first battle. Gaffgarion's HP-draining swordskill Shadowblade (Night Sword in the original). The screen darkens and a jewel forms over the target's head, with an eerie "vRrRroooOMmm" sound. Then "SHLANG", a sword pops up from below and smashes the jewel to bits, traversing the poor soul on its

In other games, you can buy smurfberries to make slaves work faster on virtual farms. For real money.

If you're going to play it on a private server somewhere on the Internet anyway (thus requiring a constant Internet connection), what's the problem?

Not if the characters are stored server-side, don't know if that's the case, though.

There's really no reason a single player game should require a persistent Internet connection to run, especially if online connectivity adds *nothing* to the game... In Ubisoft's case, it's only a means of controlling your purchase. While the Diablo series is mostly a single player or small group experience, online

I don't really mind the idea of "constant internet connection required" in this particular case. Diablo II's more fun to play on the online realm (more challenge, better drops), whether you're playing solo or multiplayer, so I basically never had any offline character. Playing on battle.net rather than offline made it

Chucky Bill's not like that, he's not in it for the money. Chucky Bill stands for the rights of modders around the world, and does so without personal interest. Long live Chucky Bill.

Quality over quantity. I bought several cheap-ass games (like Angry Birds) and several more expensive ones (like Chaos Rings), and I find I'm getting more enjoyment out of the more expensive ones, which are more polished, more fulfilling and offer more varied gameplay. Cutting strings, slinging birds, stacking blocks

That's for a re-release of one of the finest console games of all time, which promises *hours upon hours* of gameplay. I'm serious. I'm counting somewhere around 800 hours combining every playthrough I've done on both the Playstation and PSP versions.

None of the slowdown? =O