ilmyrn
Ilmyrn
ilmyrn

Then there’s Plunge, which doesn’t have an artist yet, which Hill described to EW as an Arctic horror tale about a rediscovered research vessel, which riffs on John Carpenter’s classic novel, The Thing.

Hey, everyone starts somewhere, and Doom’s done some dumb stuff before. Just have to learn from it. And it seems to me that being defeated that thoroughly by a demon would serve to make him even more focused on gaining his own power if and when he was able to escape.

Can you hear the wind’s song, as it rushes through the trees? It whispers: Brute Force 2.

Inhumans was pretty bad, but I honestly thought Anson Mount was pretty decently cast in it. Granted, he doesn’t get to express any emotion at all until the last episode, but once he does, he did pretty well. 

We already had the perfect person to play Doom in the MCU, and they just need to figure out a way to get him back from Dormammu.

Plus, while I haven’t seen the whole show yet, isn’t Frances McDormund actually playing the Voice of God, that is, the Metatron? I assumed so, since that was how the book worked.

Unity and Syndicate have their Present Day parts confined to cutscenes. Liberation, as eastyy mentions, I think has even less than that (and one of the best main characters), BUT it was a Vita game and that means some very real design limitations that still hound the remastered versions.

an incredibly hot day, reaching into the 80s”

Man, if White Castle tries their hand at this, I’ll be dead inside of a week.

Heck, I’d be willing to pay for Sony Live on my Xbone. Finally being able to play Last of Us, Bloodborne, Horizon: Zero Dawn, etc without dropping the cash for a new console? In a heartbeat. 

It’s even worse, I think, for something like FFXIV where the story is so central.

Agreed on the Stroopwafel and bacon fries, but I could not disagree more on the sandwiches.

A lot of people seem to drastically underestimate how much clumsiness they’re willing to tolerate in a paid port vs a free fan-made version.

I wouldn’t worry about it. By backstory, I think she means they refer very vaguely to the role Hornet plays in the first Hollow Knight. Aside from that, they show the very, very beginning of the game, so if you don’t mind seeing the opening cutscene and the first boss or two, you’re fine.

I bought Crypt of the Necrodancer the other day on Switch because it was discounted mightily. It’s neat, but man. I’d forgotten just how bad my sense of rhythm is. I can’t even move through an empty room without losing the gold bonus, much less actually fight in time to the beat.

Maybe it’s just me - I was never super comfortable with controlling Batman at a run in the first game that I tended to walk a lot. Plus, when you’re solving riddles and grabbing trophies, it pays to slow down a bit. 

You don’t have to tell me. I grew up watching B:TAS and loved it. I love the Arkham games too! (And as a bit of trivia, while it very quickly went its own way, B:TAS was actually originally conceived as a sequel to the first Keaton Batman movie.)

When he’s walking, yeah.

Sort of like EA with Star Wars? It’s no secret that that the current leadership at EA views the Star Wars license as a handicap more than an advantage.

As long as the gameplay itself is fine, none of this is a dealbreaker. You’ll get used to playing as everyone’s stunt doubles, or you’ll drop $5 for a Movie Costume Pack, or whatever. Heck, I still think Batman looks kind of absurd when he’s just walking somewhere in Arkham Asylum and it’s still one of my favorite