It’s funny how the only things Rock$tar seems to be patching are money-related exploits. But I’m sure it’s totally unrelated to selling more shark cards. Totally, guys, trust me.
It’s funny how the only things Rock$tar seems to be patching are money-related exploits. But I’m sure it’s totally unrelated to selling more shark cards. Totally, guys, trust me.
So you either use an exploit to quickly grind cash or you play the game and slowly grind cash. From a design perspective, you wanna minimize the grind. From a financial perspective, sell them shark cards.
The problem is the imbalance Rockstar made between the cash made in game, premium cash, and how much things cost. Full Heists take more time and coordination than most MMO raids, and after like 12 or 14 of them, you might get to invest in the other content at the lowest tier or grabbing a nice car or something.