Punching stuff is at the top of your hierarchy of gaming needs? That’s good shit
I feel like sometimes I’m the only one that is tired of the naval mechanic. I was never really a fan of it, so it’s always a sore point for me when I see it put in as a mandatory activity.
I had A LOT of fun playing the first one. It was the first time I was legitimately scared by a video game. The first time I was forced out at night and had to contend with the Hunters I was playing on pure adrenaline.
“at night, things get a little.... darker”
I bought into the first Division because a very good friend of mine wanted to play it, and I wanted to play it with him.
It had a lot of good ideas, but after about a month, I uninstalled it and never looked back.
I won’t be picking this one up, but for enduring fans, here’s hoping this one learned from the first, and…
I don’t know what compels game developers to write the script for “voice chat” It comes off cliched and cringeworthy
Renee will also move with Stan, but will change her name to Andrea.
Each time I come back to Skyrim, I spend about ten hours re-figuring out how to install mods (combing through which are the best, which won’t play nicely with each other, what to use to improve performance, etc, etc), and then by the time I’m done, I get sidetracked by another game.
I like that your instinctive reaction to Lucky waving at you, was to wave back.
They did, it’s called the Dead Or Alive franchise.
It’s snowing here right now and I can confirm that it’s not that great.