Really good changes, I’m so excited for transmog. My fashion game has always been lacking in Destiny because I always go for best stats over good looks, so I’m happy to be able to change things up more freely.
Really good changes, I’m so excited for transmog. My fashion game has always been lacking in Destiny because I always go for best stats over good looks, so I’m happy to be able to change things up more freely.
Nice. If we have to deal with hyper-jingoistic garbage like Call of Duty every year, we can surely have a few outright leftist titles here and there.
That whole showcase was such a dud. I get that Sony has been making some... odd... choices with their approach to PS5 stuff, but it seems that they’re saving everything for an actual, proper “reveal event.” Like, here’s the box, here’s the price, here’s the games, now check out this 8 minute E3-esque gameplay demo for…
lol at anyone trying to make this a console war thing
Yeah most people can’t tell the difference between resolutions. I have a 4K 55" TV that I sit about 10' away from and I can tell, but I’m also a video editor who knows what to look for. If a game is running in full 4K ala God of War (I know it’s not 100% native 4K but the checkerboarding solution does an effective job…
Faster load times and 60fps on PS5 pleeeeaaaaaase.
True, true. Yeah I mean the next big leap is going to be the one that gets us from God of War-esque visuals to Pixar-esque visuals, and there is QUITE a gab between those. The thing is, most average people who don’t follow gaming blogs or care about rendering tech don’t really even see THAT difference. I’ve talked to…
Yeah I can’t say I agree; the jump between 360 Skyrim and FF7 remake is a quanutm leap. If there’s one thing that I’m constantly amazed by these days, it’s how shitty 360 games look when I look back at them (with some exceptions). That said, the perceived leap from PS2 to PS3 was definitely bigger overall, because you…
We’ll have to see. I’m betting there will be a lot of resolution differences, with Series X games running at higher pixel counts, but overall I’m not expecting the third party games to look meaningfully different. First party titles are where it’s going to get really interesting, because Sony’s approach to I/O is…
Super underwhelming showcase. Just a bunch of sizzle reels, no actual, unbroken gameplay. They were hyping the Valhalla gameplay all week only to show a 90 second in-engine trailer. C’mon.
Things are always going to be a matter of diminishing returns. I think current gen hit a really nice sweet spot where we’ve finally seen a lot of features that do a TON of the legwork in terms of getting an image to look really pretty, no matter what comparison you’re running. We’ve got all the global illumination,…
Yeah this definitely suffers from the “Let’s make da graffix look cwwaaaazzeeee” syndrome. Way too much going on for a gameplay experience, it’s obviously just meant to show off the tech. It’s for people who don’t know anything about rendering, who will be impressed because lots of shiny things. I’m just waiting for…
I don’t want to disparage Mick too much (though it does sound like he’s a bit of a tool, at least from these accounts), but to everyone saying it’ll be such a massive loss if he doesn’t work on the next game: I really don’t think so.
I’m gonna say something slightly blasphemous here, but as a musician who’s played a lot of metal and has listened to all of Mick’s work on the Doom games... his stuff is reeeeaaallllyyyy not that special. Yes it’s good, but it’s the easiest thing in the world to replicate if you have all of the tools. He constantly…
Damn, sad to learn Mick is kind of a tool.
WHERE PLAYSTATION
That’s such a laughably absurd straw man you’ve got there. Literally one woman in the story is exceptionally muscular and you’re saying the game is portraying that as the only way a woman can be considered strong? Gimme a break. Three of the main characters are women.
Yeah I watched the leaks and all they did was confirm that Naughty Dog is still in top form. They looked in incredible lol
If you wanna look at cliches, just look at the first game. Every single zombie/post apocalyptic story trope is in that thing. Yet they still managed to tell an affecting story because the moment-to-moment writing is good.
People have been working from home for a while now. Builds are not nearly as secure as they would be if everything were in-studio.