@fugit:
@Bakeroo:
Why is this surprising? As far as graphics is concerned, those whose first gaming experience started in the polygon era will have that opinion about 8-bit games. For the past two gaming generations, gamers have not been exposed to games with difficulties seen in platforming games like Contra or Ninja Gaiden. Back…
I don't get it. Those who are quick to bash something because it's anime, a question for ya....other than Dragonball Z, and Pokemon....do you really know anime? Is that all you see when someone says anime? Have you really seen anime at it's best?
CG effects/ animation with Anime.... :(
I had cases of this when I lived in the barracks. Super caloric-sodium overload!
The question is will Guru and Premier sue? Or will the absence of another "r" be enough to get away with it?
real lyricists. :)
Wow, just the notion of a game like this being Co-Op is awesome. Holding off a bunch of endless spawing robots while you're "teammate" has to find a the robot control panel located in the other side of the map sounds like fun. Not if he dies on his way there of course.
"You'll regret that!" Nooooooo!
Why is there a yellow Kazoo in my Mario?
Butthead: Uh huh huh huh huh. Game-Bone. Huh huh.
Kushnood Butt!!!
Kushnood Butt!
Kushnood Butt. LOL.
I think LJN matches those pictures better than Tecmo and Activision.
I still find the old dude from Family Guy more creepy. "Wanna smell my finger...mmmmmm..."
Games need to be like this. I loved how hard Ninja Gaiden was. The more i played it, I peaked and advance to a certain point. I would stop, pick it back up and make it even farther which brought a sense of advancement and improvement not seen in today's games. Now all we have are these "interactive" movies that you…