i-think-we-re-property-old
I Think We're Property
i-think-we-re-property-old

@Koztah: Power is not what he craves my friend- its just the means to his anime end.

@cupajoe38: Koktaku is what FleshBot calls this place, though.

@gold163 Have Explosive: I still want them on the DS, myself. Then maybe I'd have a DS game that I'd actually play.

@Gordon the Ghost: Subspace- proving that top-down maze shooters In Spaaace! don't need to be an MMO.

Ok, so, now when do we get the Dexter game with realistic scalpel disembowlments?

@Pichu0102: Apparently, blowing the shit out of an American city must hold some appeal.

@Moleculor: I think what he's saying is that it works fine in a game which is already somewhat slow/paced (like, say, a tabletop RPG or a Baldur's Gate style computer RPG), but not necessarily in a genre who's style is much more fast paced, as is the case with the FPS. Its something that could potentially bog down the

"The biggest criticism Emmert fears hearing is from superhero players who want a purely solo masked avenger experience. That's just not what Cryptic is out to do with Champions Online"

"As the leader of one of the factions in the game, direct your armies in a Battle of the Bands where the trophy is survival, and even take your battle online over Xbox LIVE." Seems pretty clear to us.

@Curse_Lily: Yeah, can anyone here identify that song?

@Salen: Also, buying in bulk might help.

@woons: Yeah, is it just me, or between this and Wolverine, are movie tie-in games getting better on average?

@wazzzup16: Streets of Rage, maybe. They're still dying like animals.

@MonkeyChunks: Yeah, and not just black guys, but black guys with a weird disease that makes their skin light in an oval around their eyes, almost as if they weren't black guys at all, but instead japanese dudes in ninja suits under their gi's. That is a bit weird.

@svenhoek: When In Romero: It'll probably be easier to get an idea of what's going on once you get hands on with it for a bit. I noticed that with the Wolverine game- it was a little odd to watch it in play in online videos, but it makes more sense after you've messed around with it for a few minutes.

Wow. That actually seems pretty good for just one month into production of a brand new game. I know some places would still be trying to figure out features on a whiteboard and pumping out concept art.

@Sonic84: Yeah, no load here either.