hydorus
Hydorus
hydorus

Geez, what a bleak outlook, good sir. I actually had a slimmer of hope that Bioware took their lessons from DAI even though, let’s be honest, they had no reason to. The game sold like hot cakes, and critics dropped heaps of praise on top of it, so why would they?

Interesting. Is the story ME1 levels good? My biggest gripe with ME1 is how badly the gameplay aged, if you try to play it today, but that doesn’t seem to be a problem.

I loved ME1 back in the day, but have you tried playing it since? Maybe you like it, but it did not age well, IMO. The story is still solid, but the gameplay is just not up to par nowadays.

My thoughts exactly. Loved ME1 for its time, but it didn’t age well. Couldn’t make myself finish DAI.

That... was like seeing one of Kotaku’s old big red NOs for me. Thanks, you just saved me some money, though I’ll probably get it later at a discount.

So... Patricia, correct me if I’m wrong, but from the review, this is a confusing game, set into a vast, mostly empty world, with a really bad UI and a dated conversation system. The story is mostly setup and the saving grace is the action.

First of all, I don’t think anyone would spend $300 just for one single game, particularly a decades old SNES game, come on. What I’m implying with the comment is that, on top of its killer app, Breath of The Wild, a new localization of a game that managed cult-hit status in the West on a fan translation alone would

If they bring it to the West I’ll have to buy a Switch, I guess.

Yeah, I’ve spent some $15 on it, and most of my friends that play it have thrown some money their way, too. Anecdotal evidence is the worst evidence, but still.

Selling power, I think, would be even more predatory, not less. It makes the system even more compelling, because you are forced to buy extra not to fall behind, and you would still have the base compulsion on top of that. It solves nothing and adds an extra layer of BS.

OK, level-headed response, though I am not a lawyer myself. I didn’t do any research on the matter, but I assume that altering the way a copyrighted program works is illegal in some way. It likely goes against the Terms of Use, but I don’t know how binding those are, legally.

I recently dug up my old GBA and started replaying Fire Emblem (the first one released in the US, or The Blazing Sword). After playing Awakening, I actually appreciate it even more. The choke point exploitation was there, but, since there’s no grinding, you can’t really make your characters too overpowered (or rather,

Hey look, someone civil on the comments!

Their website lists “Local and online co-op for 1-4 players” as a feature.

Hence, why Schreier takes aging into account. The game is a product from another era, and things that were normal back then can make its games frustrating for new players, particularly for ones that didn’t play games at that time.

Just to catch you up on Overwatch, then: all items for purchase are 100% cosmetic and don’t affect the underlying game mechanics in any way, although it’s delivered in that bullshitty Gachapon style.

Now I have to ask: What would be Totillo’s list?

While I do agree that anyone can learn those games with enough effort, accessibility is a part of game design, too! If two games deliver the same quality of gameplay experience, but one of them is more accessible, then it is, in my opinion, the superior one.

Then, with all due respect, you know it wrong, sir/madam.